Turn 15: Chaos Combatants are sent in (x12)
Turn 25: Chaos Juggernauts are sent in. (x3)
Turn 35: Chaos Inciters are sent in.
Turn 45: Nukes are sent in, 9 turns to get to a shelter.
all can spawn in Gate B or Room 85
Chaos Combatant / 125HP
Clearance Level: 3
Damage: 50 x 5
(Targets MTF and Security units, automatically tracks them)
Chaos Juggernaut / 500HP
Clearance Level: 4
Damage: 50 x 3
(Targets Foundation Staff, Medics, Scientists, and Internal Security, automatically tracks them)
Chaos Inciter / 250HP
Clearance Level: 5
Damage: 25 x 3
(Targets O5-7, Site Director, and Dr. Bright, tracks automatically, can remotely cause Malfunctions, can set bombs detonated by motion, insta-killing anyone there, and can disguise as the enemy)