Simulation System
Robot Off-Line Programming (OLP) System : V-Robot Cubictek Co., Ltd
- Main Goals
To design and implement a general-purpose robot simulation framework for realistic robot simulation and task planning.
To design and implement a flexible S/W framework to support various robots and robot languages.
To develop an easy-to-use robot S/W system for robot education and training.
To develop trajectory planning and trajectory blending algorithms for robot's motion generation.
To support various robot programming languages and construct programming environments and utility tools for robot programming.
To support kinematics and dynamics of various robots.
- What is Robot Off-Line Programming (OLP) ?
A robot programming language which has been sufficiently extended, generally by means of computer graphics, that the development of robot programs can take place without access to the robot itself
- Main Functions
General-purpose forward/inverse kinematics and dynamics
Trajectory/motion planning and blending algorithms
Various robot programming languages and programming environment
Virtual teach pendants
Robot programming support tools
Realistic 3D simulation and collision detection
Robot task support
Arc and spot welders
Various grippers
Tag points and these DB management
File interface with widely used CAD/CAM S/W's
- S/W Framework
- Target Robots
Samsung Electronics
Cartesian robot: RCM4-M/RCM4-X
SCARA robot: RSS5/RSM5
Articulated robot: RAS2/RAT1/RAT2/RAW
Articulated robot: HR015/HR130
Cartesian robot: RBC series
SCARA robot: RBS series
Daewoo Heavy Industries
Articulated robot: DR06/DR120
- Usage
Industrial automation
Virtual platform for robotics research
Integrated Simulation System : V-World Cubictek Co., Ltd
- Main Goals
To integrate all the simulation products into a single S/W framework.
V-Robot: Robot OLP system simulator
V-HPS: Hydraulic and pneumatic system simulator
V-Meca: Mechatronics system simulator
V-ELEQ: Electric equipment system simulator
To apply a formal simulation paradigm.
Simulation engine based on discrete event system specification (DEVS) formalism
Message-based event communication
To design and construct a flexible and extensible S/W architecture.
Layered architecture
Component-like model
To design and implement a high-speed 2D and 3D rendering system for a large number of graphical components.
- S/W Architecture
- The Final Product: V-World
An integrated simulation framework based on DEVS formalism
A virtual simulation environment that various mechanical and electrical devices can interact and communicate with each other such as robots, hydraulic and pneumatic devices, electric equipment, PLC, etc.
A graphics framework based on scene graph for the high-speed rendering of a large number of graphical components