It is an honorable mission of the priest to protect the lives of his teammates, and they are nemesis of the undead monsters.
Create a sacred realm for 5 seconds, every 0.5 seconds to restore HP to team members; undead and demon monsters entering this area will suffer sacred magic damage every second.
Resurrect an allied party and restore its HP; when the target is an enemy, it will be treated as the same level of [Resurrection] (consumption of blue gem).
A certain probability will kill the undead enemy with a single hit. When it fails, it will cause holy magic damage to the target. When attacking the BOSS, there will be a certain probability of a critical strike, increasing the damage to undead and demon monsters by 50%.
The priest prays for the allies to increase the physical attack of all allies and turn the basic attack damage into sacred damage. This effect lasts for 10 seconds.
Can increase the natural recovery speed of SP, and also get an increase when using SP recovery props.
Increases the damage and crit chance of [Holy Light], and has a chance to stun enemy units for 2 seconds.