Can be advanced to bards and Dancers. Sharp arrows and burst damage. Implement song and dances to support.
Shoot two arrows at the same time, quickly causing two physical damage to the enemy unit. Bow weapons must be equipped when casting skills.
Shoot 4 waves of arrows towards the designated area, causing physical damage each time. Bow weapons must be equipped when casting skills.
Permanently increase the range of shooting skills.
Launch powerful arrows, inflict physical damage to the enemy unit and knock back 4 meters.
After equipping elemental arrows, use normal attack, double arrows, assault arrows, multi-shot, and focused shooting. When the arrow is raining, it can be matched with elemental arrows and the skill damage is increased. When bursting arrows are used, the damage type is converted to fire and has 20% Probability to cause a igniting effect on the target for 5 seconds; when using a silver arrow, the damage type is converted to a holy attribute; when using a frozen arrow, the damage type is converted to a water attribute and there is a 20% chance to cause a slowing effect for 2 seconds.
Arrange traps in a designated area. After triggering, it will cause non-attribute physical damage to enemy units within the range, and make the enemy root for a certain period of time. During the rooting period, the damage from other traps will be increased. The target whose positioning effect is cleared will be in the next 1.5 seconds, will not be rooted again. The trap lasts for 180 seconds, and there are up to 7 traps at the same time.