Bake Module

Bakes 

In this module, we will have 3 very simple submodules.

Rigidbodies: Allows to generate a bake for our Rigidbodies simulation.

To Keyframes: Allows to generate a bake to keyframes of the simulation. It is important to know that once this is done, the Rigidbodies will be deleted and you will not be able to edit the simulation.

Particles: The Bake all Dynamics option of Blender, generates a bake on all RigidBodies and all particles. If you have several particle emitters, Blender does not allow you to bake ONLY the particles. RBDLab does. From this section, you will be able to bake ONLY your particles.