They flock in great numbers. Though small, they flap their wings with great power.
Usually with a large flock, it is barely noticeable when alone. Its cries are very strident.
Because they are weak individually, they form groups. However, they bicker if the group grows too big.
They flock in great numbers. Though small, they flap their wings with great power.
Usually with a large flock, it is barely noticeable when alone. Its cries are very strident.
Evolves to: Staravia
Weaknesses: Rock, Electric, Ice
Ability (hidden): Reckless
Ability: Keen Eye
Category: Starling
height 1' 00
weight 4.4 lbs.
It flies around forests and fields in search of bug Pokémon. It stays within a huge flock.
It lives in forests and fields. Squabbles over territory occur when flocks collide.
Recognizing their own weakness, they always live in a group. When alone, a STARAVIA cries noisily.
They fly around forests and fields in search of bug Pokémon, moving together in huge flocks.
They live in forests and fields. Squabbles over territory occur when flocks collide.
Evolves to: Staraptor
Weaknesses: Rock, Electric, Ice
Ability (hidden): Reckless
Ability: Intimidate
Evolves from: Starly
Category: Starling
height 2' 00
weight 34.2 lbs
It has a savage nature. It will courageously challenge foes that are much larger.
The muscles in its wings and legs are strong. It can easily fly while gripping a small Pokémon
It never stops attacking even if it is injured. It fusses over the shape of its comb.
It has a savage nature. It will courageously challenge foes that are much larger than itself.
The muscles in its wings and legs are strong. It can easily fly while gripping a small Pokémon.
Weaknesses: Rock, Electric, Ice
Ability (hidden): Reckless
Ability: Intimidate
Evolves from: Staravia
Category: Predator
Height: 3′ 11″
weight 54.9 lbs
With nerves of steel, nothing can perturb it. It is more agile and active than it appears
It constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water
A comparison revealed that BIDOOF’s front teeth grow at the same rate as RATTATA’s.
With nerves of steel, nothing can perturb it. It is more agile and active than it appears.
It constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water.
Evolves to: Bibarel
Type: Normal
Weakness: Fighting
Ability (hidden): Moody
Category: Plump Mouse
Height: 1′ 8″
weight 44 lbs
It makes its nest by damming streams with bark and mud. It is known as an industrious worker.
While its movements out of water are sluggish, it can swim as fast as any FEEBAS.
A river dammed by BIBAREL will never overflow its banks, which is appreciated by people nearby.
It makes its nest by damming streams with bark and mud. It is known as an industrious worker.
While its movements out of water are sluggish, it can swim as fast as any Feebas.
Weaknesses: Electric, Fighting, Grass
Ability (hidden): Moody
Evolves from: Bidoof
Category: Beaver
Height: 3′ 3″
weight 69 lbs
It shakes its head back to front, causing its antennae to hit each other and sound like a xylophone.
It chats with others using the sounds of its colliding antennae. These sounds are fall hallmarks.
Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
It shakes its head back to front, causing its antennae to hit each other and sound like a xylophone.
It chats with others using the sounds of its colliding antennae. These sounds are the hallmarks of fall evenings.
Evolves to: Kricketune
Type: Bug
Weaknesses: Rock, Fire, Flying
Ability (hidden): Run Away
Ability: Shed Skin
Category: Cricket
Height: 1′ 0″
weight 4.9 lbs
It crosses its knifelike arms in front of its chest when it cries. It can compose melodies ad lib.
It signals its emotions with its melodies. Scientists are studying these melodic patterns.
There is a village that hosts a contest based on the amazingly variable cries of this Pokémon.
It crosses its knifelike arms in front of its chest when it cries. It can compose melodies ad lib.
It signals its emotions with its melodies. Scientists are studying these melodic patterns.
Type: Bug
Weaknesses: Rock, Fire, Flying
Ability (hidden): Technician
Ability: Swarm
Evolves from: Kricketot
Category: Cricket
Height: 3′ 3″
weight 56.2 lbs
All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded.
Its forelegs have a muscle-based system of generating electricity. Its body shines if endangered.
The extension and contraction of its muscles generates electricity. It glows when in trouble.
All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded.
Its forelegs have a muscle-based system of generating electricity. Its body shines when it is in danger.
Evolves to: Luxio
Type: Electric
Weakness: Ground
Ability (hidden): Guts
Abilities: Rivalry, Intimidate
Category: Flash
height 1' 08"
weight 20.9 lbs
Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.
Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes
Its claws loose electricity with enough amperage to cause opponents to faint. It lives in small groups
It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.
Evolves to: Luxray
Type: Electric
Weakness: Ground
Ability (hidden): Guts
Abilities: Rivalry, Intimidate
Evolves from: Shinx
Category: Spark
height (2′11″)
weight 67.2 lbs
It has eyes that can see through anything. It spots and captures prey hiding behind objects.
When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall
It can see clearly through walls to track down its prey and seek its lost young.
It has eyes that can see through anything. It spots and captures prey hiding behind objects.
When its eyes gleam gold, it can spot hiding prey—even those taking shelter behind a wall.
Type: Electric
Weakness: Ground
Ability (hidden): Guts
Abilities: Rivalry, Intimidate
Evolves from: Luxio
Category: Gleam Eyes
height 4' 07"
weight 92.6 lbs
Over the winter, it closes its bud and endures the cold. In spring, the bud opens and releases pollen.
It lives alongside clear ponds. It scatters pollen that induces harsh sneezing and runny noses.
Sensitive to changing temperature, the bud is said to bloom when it feels the sun’s warm touch.
Over the winter, it closes its bud and endures the cold. In spring, the bud opens and releases pollen.
It lives alongside clear ponds. It scatters pollen that induces harsh sneezing and runny noses.
Evolves to: Roselia
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Leaf Guard
Abilities: Natural Cure, Poison Point
Category: Bud
Height: 0′ 8″
weight 2.6lbs
Trade with high friendship with Daytime
ROSELIA raised on clean drinking water are known to grow vividly colored flowers.
The beautiful flowers on its arms have toxic thorns. Don’t even think about picking those flowers.
The more healthy the ROSELIA, the more pleasant its flowers’ aroma. Its scent deeply relaxes people.
Roselia raised on clean drinking water are known to grow vividly colored flowers.
The beautiful flowers on its arms have toxic thorns. Don’t even think about picking those flowers
Evolves to: Roserade
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Leaf Guard
Abilities: Natural Cure, Poison Point
Evolves from: Budew
Category: Thorn
height 1' 00"
weight 4.4 lbs
It attracts prey with a sweet aroma, then downs it with thorny whips hidden in its arms.
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.
Each of its hands contains different toxins, but both hands can jab with near-fatal power.
It attracts prey with a sweet aroma, then downs it with thorny whips hidden in its arms.
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Technician
Abilities: Natural Cure, Poison Point
Evolves from: Roselia
Category: Bouquet
Height: 2′ 11″
weight 32.0 lbs.
The Skull Fossil (Japanese: ずがいのカセキ Skull Fossil) is a Fossil introduced in Generation IV that can be regenerated into Cranidos.
It lived in jungles around 100 million years ago. Its skull is as hard as iron.
It was resurrected from an iron ball-like fossil. It downs prey with its head butts.
A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts.
It lived in jungles around 100 million years ago. Its skull is as hard as iron.
It was resurrected from an iron-ball-like fossil. It downs prey with its headbutts.
Evolves to: Rampardos
Type: Rock
Weaknesses: Fighting, Ground, Water, Grass, Steel
Ability (hidden): Sheer Force
Ability: Mold Breaker
Category: Head Butt
Height: 2′ 11″
weight 69.4 lbs
Its powerful head butt has enough power to shatter even the most durable things upon impact.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Its powerful headbutt has enough force to shatter even the most durable things upon impact.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Type: Rock
Weaknesses: Fighting, Ground, Water, Grass, Steel
Ability (hidden): Sheer Force
Ability: Mold Breaker
Evolves from: Cranidos
Category: Head Butt
Height: 5′ 3″
weight 226.0 lbs.
A Pokémon that lived in jungles around 100 million years ago. Its facial hide is extremely hard.
It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.
It is outstandingly armored. As a result, it can eat grass and berries without having to fight.
A Pokémon that lived in jungles around 100 million years ago. Its facial hide is extremely hard.
It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.
Evolves to: Bastiodon
Weaknesses: Fighting, Ground, Water
Ability (hidden): Soundproof
Ability: Sturdy
Category: Shield
Height: 1′ 8″
weight 125.7 lbs
Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries
When attacked, they form a wall with their shieldlike faces to protect their young.
When they lined up side by side, no foe could break through. They shielded their young in that way.
Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries.
When attacked, they form a wall with their shield-like faces to protect their young.
Weaknesses: Fighting, Ground, Water
Ability (hidden): Soundproof
Ability: Sturdy
Evolves from: Shieldon
Category: Shield
height 4' 03"
Weight: 330 lbs
To shelter itself from cold, wintry winds, it covers itself with a cloak made of twigs and leaves.
If its cloak is broken in battle, it quickly remakes the cloak with materials nearby.
Even if it is born where there are no cocooning materials, it somehow always ends up with a cloak.
Type: Bug
Weaknesses: Rock, Fire, Flying
Ability (hidden): Overcoat
Ability: Shed Skin
Category: Bagworm
height 0' 08"
weight 7.5 lbs
When BURMY evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.
Its appearance changes depending on where it evolved. The materials on hand become a part of its body.
When evolving, its body takes in surrounding materials. As a result, there are many body variations
When Burmy evolves, its cloak becomes a part of its body. Wormadam’s cloak is never shed.
Its appearance changes depending on where it evolved. The materials on hand become a part of its body.
Weaknesses: Rock, Poison, Fire, Flying, Ice, Bug
Ability (hidden): Overcoat
Ability: Anticipation
Evolves from: Burmy
Category: Bagworm
Height: 1′ 8″
weight 14.3 lbs.
To shelter itself from cold, wintry winds, it covers itself with a cloak made of twigs and leaves
If its cloak is broken in battle, it quickly remakes the cloak with materials nearby.
Type: Bug
Weaknesses: Rock, Fire, Flying
Ability (hidden): Overcoat
Ability: Shed Skin
Category: Bagworm
height 0' 08"
Weight 7.5 lbs
It loves the honey of flowers and steals honey collected by COMBEE.
It does not keep a nest. It flies over fields and mountains in constant search of floral honey.
While it loves floral honey, it won’t gather any itself. Instead, it plots to steal some from COMBEE.
It loves the nectar of flowers and steals nectar collected by Combee.
It does not keep a nest. It flies over fields and mountains in constant search of its much-beloved nectar.
Weaknesses: Rock, Fire, Electric, Flying, Ice
Ability (hidden): Tinted Lens
Ability: Swarm
Evolves from: Burmy
Category: Moth
Height: 2′ 11″
weight 51.4 lbs.
A Pokémon formed by three others. It busily carries sweet floral honey to VESPIQUEN.
It collects and delivers honey to its colony. At night, they cluster to form a beehive and sleep.
The trio is together from birth. It constantly gathers honey from flowers to please VESPIQUEN.
Three Pokémon joined to become one. It busily carries sweet nectar to Vespiquen.
They collect and deliver honey to their colony. At night, they cluster to form a beehive and sleep
Evolves to: Vespiquen
Weaknesses: Rock, Fire, Electric, Flying, Ice
Ability (hidden): Hustle
Ability: Honey Gather
Category: Tiny Bee
Height: 1′ 0″
weight 12.1 lbs.
Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by COMBEE.
When endangered, grubs from its six-cell honeycomb strike back. There is only one in a colony.
It releases various pheromones to make the grubs in its body do its bidding while fighting foes.
Its abdomen is a honeycomb for grubs. It raises its grubs on nectar collected by Combee.
When it is in danger, grubs from its six-cell honeycomb strike back. There is only one in a colony
Weaknesses: Rock, Fire, Electric, Flying, Ice
Ability (hidden): Unnerve
Ability: Pressure
Evolves from: Combee
Category: Beehive
Height: 3′ 11″
weight 84.9 lbs
It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.
It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees.
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.
It stores its own fur balls that crackle with static electricity together with its favorite berries in tree hollows.
It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees.
Type: Electric
Weakness: Ground
Ability (hidden): Volt Absorb
Category: EleSquirrel
height 1′ 4″
weight 8.6 lbs
It has a flotation sac that is like an inflatable collar. It floats on water with its head out.
It swims by rotating its two tails like a screw. When it dives, its flotation sac collapses.
It spins its two tails like a screw to propel itself through water. The tails also slice clinging seaweed.
When air fills the flotation sac on its neck, the sac balloons like an inner tube. This Pokémon floats with its head out of the water.
It swims by rotating its two tails like a screw. When it dives, its flotation sac collapses.
Evolves to: Floatzel
Type: Water
Ability (hidden): Water Veil
Ability: Swift Swim
Category: Sea Weasel
Height: 2′ 4″
weight 65.0 lbs
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.
Its flotation sac developed as a result of pursuing aquatic prey. It can double as a rubber raft.
It is a common sight around fishing ports. It is known to rescue people and carry off prey.
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.
Its flotation sac developed as a result of pursuing aquatic prey. Floatzel carries people as if it were a rubber raft.
Type: Water
Ability (hidden): Water Veil
Ability: Swift Swim
Evolves from: Buizel
Category: Sea Weasel
Height: 3′ 7″
weight 73.9 lbs
The small ball holds the nutrients needed for evolution. Apparently, it is very sweet and tasty.
Sunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution.
The small ball is not only filled with nutrients, it is also tasty. STARLY try to peck it off.
The small ball holds the nutrients needed for evolution. Apparently, it is very sweet and tasty.
Sunlight colors it red. When the small ball is drained of nutrients and shriveled, evolution is near.
Evolves to: Cherrim
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability: Chlorophyll
Category: Cherry
Height: 1′ 4″
weight 7.3 lbs.
It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud.
It is docile as a bud, but turns cheerful when it blooms. It folds back into a bud if sunlight wanes.
If it senses strong sunlight, it opens its folded petals to absorb the sun’s rays with its whole body.
It blooms during times of strong sunlight. The Pokémon tries to make up for everything it endured as a bud.
It is docile as a bud and turns cheerful when it blooms. It folds back into a bud if sunlight wanes.
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability: Flower Gift
Evolves from: Cherubi
Category: Blossom
Height: 1′ 8″
weight 20.5 lbs.
Its colors and shapes differ from region to region. In the Sinnoh region, two types are confirmed.
It lives along bodies of water. Its body shape has changed to suit its habitat.
Beware of pushing strongly on its squishy body, as it makes a mysterious purple fluid ooze out.
Its colors and shapes differ from region to region. In the Sinnoh region, two types are confirmed.
It lives along bodies of water. Its body shape changed to suit its habitat
Evolves to: Gastrodon
Type: Water
Ability (hidden): Sand Force
Abilities: Storm Drain, Sticky Hold
Category: Sea Slug
Height: 1′ 0″
weight 14 lbs
It has a pliable body without any bones. If any part of its body is torn off, it grows right back.
It apparently had a huge shell for protection in ancient times. It lives in shallow tidal pools.
Long ago, its entire back was shielded with a sturdy shell. There are traces of it left in its cells.
It has a pliable body without any bones. If any part of its body is torn off, it grows right back.
It apparently had a huge shell for protection in ancient times. It lives in shallow tidal pools.
Weakness: Grass
Ability (hidden): Sand Force
Abilities: Sticky Hold, Storm Drain
Evolves from: Shellos
Category: Sea Slug
Height: 2′ 11″
weight 66 lbs
It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
It lives atop giant trees. It wraps its tail around a branch so it won’t fall off while asleep.
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
It lives atop giant trees. It wraps its tail around a branch so it won’t fall off while asleep.
Evolves to: Ambipom
Type: Normal
Weakness: Fighting
Ability (hidden): Skill Link
Category: Long Tail
height 2' 07"
weight 25.4 lbs.
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
They work in large colonies and make rings by linking their tails, apparently in friendship.
Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
They work in large colonies and make rings by linking their tails, apparently in friendship.
Type: Normal
Weakness: Fighting
Ability (hidden): Magic Guard
Abilities: Pickup, Technician
Evolves from: Aipom
Category: Long Tail
Height: 3′ 11″
weight 44.8 lbs
A Pokémon formed by the spirits of people and Pokémon. It loves damp, humid seasons.
It tugs on the hands of children to steal them away. However, it gets pulled around instead.
Because of the way it floats aimlessly, an old folktale calls it a “Signpost for Wandering Spirits.”
It is a Pokémon formed by the spirits of people and Pokémon. It loves damp, humid seasons.
It tugs on the hands of children to spirit them away. However, it gets pulled around instead.
Evolves to: Drifblim
Weaknesses: Dark, Rock, Electric, Ice, Ghost
Ability (hidden): Flare Boost
Abilities: Unburden, Aftermath
Category: Balloon
Height: 1′ 4″
Weight 2.6 lbs.
It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
They’re drowsy in daytime but fly off in the evening in big groups. No one knows where they go.
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Weaknesses: Dark, Ghost, Rock, Electric, Ice
Ability (hidden): Flare Boost
Abilities: Unburden, Aftermath
Evolves from: Drifloon
Category: Blimp
Height: 3′ 11″
Weight 33.1 lbs
It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain
When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain
When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Evolves to: Lopunny
Type: Normal
Weakness: Fighting
Ability (hidden): Limber
Category: Rabbit
Height: 1′ 4″
Weight 12 lbs
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.
It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps.
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
An extremely cautious Pokémon that cloaks its body with its fluffy ear fur when it senses danger.
It likes to keep itself clean and never fails to groom its ears. It runs with sprightly jumps.
Type: Normal
Weakness: Fighting
Ability (hidden): Limber
Abilities: Cute Charm, Klutz
Evolves from: Buneary
Category: Rabbit
Height: 3′ 11″
Weight 73 lbs
It loves to sneak up on people late at night, then startle them with its shrieklike cry.
It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
A Pokémon that startles people in the middle of the night. It gathers fear as its energy.
It loves to sneak up on people late at night and startle them with its shrieking cry.
It gets nourishment from fear that it absorbs into its red orbs. During the daytime, it sleeps in the shadows.
Evolves to: Mismagius
Type: Ghost
Ability: Levitate
Category: Screech
Height 2' 04"
weight 2.2 lbs.
Its cries sound like incantations. Those hearing it are tormented by headaches and hallucinations.
It chants incantations. While they usually torment targets, some chants bring happiness.
Its cry sounds like an incantation. It is said the cry may rarely be imbued with happiness-giving power.
Its cries sound like incantations. Those who hear it are tormented by headaches and hallucinations.
It chants incantations. While these incantations can torment targets, some bring happiness.
Type: Ghost
Ability: Levitate
Evolves from: Misdreavus
Category: Magical
Height: 2′ 11″
It is believed that seeing this Pokémon at night will bring about ominous occurrences.
It appears near travelers to lure them into deep forests. It is said to carry misfortune.
If spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails.
It is believed that seeing this Pokémon at night will bring about ominous occurrences
It appears near travelers to lure them into deep forests. It is said to bring misfortune.
Evolves to: Honchkrow
Weaknesses: Rock, Fairy, Electric, Ice
Ability (hidden): Prankster
Abilities: Super Luck, Insomnia
Category: Darkness
height 1' 08
weight 4.6 lbs
Becoming active at night, it is known to swarm with numerous MURKROW in tow.
It makes its MURKROW cronies bring it food. It idles its time away, grooming itself in its nest.
If one utters a deep cry, many MURKROW gather quickly. For this, it is called "Summoner of Night"
Becoming active at night, it is known to form flocks with numerous Murkrow in tow.
It makes its Murkrow cronies bring it food. It idles its time away, grooming itself in its nest.
Weaknesses: Fairy, Rock, Electric, Ice
Ability (hidden): Moxie
Abilities: Super Luck, Insomnia
Evolves from: Murkrow
Category: Big Boss
Height: 2′ 11″
weight 60.2 lbs.
It claws if displeased and purrs when affectionate. Its fickleness is very popular among some.
With its sharp glare, it puts foes in a mild hypnotic state. It is a very fickle Pokémon.
It hides its spiteful tendency of hooking its claws into the nose of its Trainer if it isn’t fed
It claws if displeased and purrs when affectionate. Its fickleness is very popular among some
With its sharp glare, it puts foes in a mild hypnotic state. It is a very fickle Pokémon.
Evolves to: Purugly
Type: Normal
Weakness: Fighting
Ability (hidden): Keen Eye
Category: Catty
Height: 1′ 8″
Weight 8.6 lbs.
It is a brazen brute that barges its way into another Pokémon’s nest and claims it as its own.
To make itself appear intimidatingly beefy, it tightly cinches its waist with its twin tails.
It binds its body with its tails to make itself look bigger. If it locks eyes, it will glare ceaselessly
It is a brazen brute that barges its way into another Pokémon’s nest and claims it as its own.
To make itself appear intimidatingly beefy, it tightly cinches its waist with its split tail.
Type: Normal
Weakness: Fighting
Ability (hidden): Defiant
Abilities: Thick Fat, Own Tempo
Evolves from: Glameow
Category: Tiger Cat
Height: 3′ 3″
Weight 97 lbs
It emits cries by agitating an orb at the back of its throat. It moves with flouncing hops
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
It emits cries by agitating an orb at the back of its throat. It moves with flouncing hops.
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
Evolves to: Chimecho
Type: Psychic
Ability: Levitate
Category: Bell
Height: 0′ 8″
Weight 1.3 lbs
To knock foes flying, it makes the air shudder with its cries. It converses using seven cries.
Emitting ultrasonic cries, it floats on winds to travel great distances
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
To knock foes flying, it makes the air shudder with its cries. It converses using seven cries
Chimecho emits ultrasonic cries. It floats on the wind to travel great distances.
Type: Psychic
Ability: Levitate
Evolves from: Chingling
Category: Wind Chime
Height: 2′ 0″
weight 2.2 lbs
It sprays a vile-smelling fluid from the tip of its tail to attack. Its range is over 160 feet.
It sprays a stinky fluid from its tail. The fluid smells worse the longer it is allowed to fester.
It attacks by spraying a horribly smelly fluid from the tip of its tail. Attacks from above confound it.
It sprays a vile-smelling fluid from the tip of its tail to attack. It can fire this spray more than 160 feet
It sprays a stinky fluid from its tail. The fluid smells worse the longer it is allowed to fester in its belly.
Weakness: Ground
Ability (hidden): Keen Eye
Evolves from: Stunky
Category: Skunk
Height: 3′ 3″
Weight 84 lbs
Implements shaped like it were discovered in ancient tombs. It is unknown if they are related
X-ray photos were taken to check its body structure. Nothing appeared, however.
There are researchers who believe this Pokémon reflected like a mirror in the distant past.
Implements shaped like Bronzor were discovered in ancient tombs. It is unknown whether they are related.
X-ray photos were taken to check its body structure, but nothing was seen.
Evolves to: Bronzong
Weaknesses: Dark, Fire, Ground, Ghost
Ability (hidden): Heavy Metal
Abilities: Heatproof, Levitate
Category: Bronze
Height: 1′ 8″
weight 133.4 lbs
One caused a news sensation when it was dug up at a construction site after a 2,000-year sleep.
It can summon rain clouds. People long ago revered it as the bringer of plentiful harvests.
It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests
One caused a media storm when it was dug up at a construction site after a 2,000-year sleep.
It can summon rain clouds. People long ago revered it as the bringer of plentiful harvests.
Weaknesses: Dark, Fire, Ghost, Ground
Ability (hidden): Heavy Metal
Abilities: Heatproof, Levitate
Evolves from: Bronzor
Category: Bronze Bell
Weight: 412 lbs
height 4' 03
It looks as if it is always crying. It is actually adjusting its body’s fluid levels by eliminating excess.
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
It looks as if it is always crying. It is actually adjusting its body’s fluid levels by eliminating excess.
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
Evolves to: Sudowoodo
Type: Rock
Weaknesses: Fighting, Ground, Water, Grass, Steel
Ability (hidden): Rattled
Category: Bonsai
Height: 1′ 8″
Weight 33.1 lbs
Learned Mimic
Despite appearing to be a tree, its body is closer to rocks and stones. It is very weak to water.
It stands along paths pretending to be a tree. If it starts raining, it seems to disappear.
To avoid being attacked, it does nothing but mimic a tree. It hates water and flees from rain
Though it looks like a tree, its body is actually more like rock or stone. The Pokémon is very weak to water.
It stands along paths pretending to be a tree. If it starts raining, it seems to disappear.
Type: Rock
Weaknesses: Fighting, Ground, Water, Grass, Steel
Ability (hidden): Rattled
Evolves from: Bonsly
Category: Imitation
Height: 3′ 11″
Weight 83.8 lbs