Welcome to the Johto region and here is where you meet gen 2 pokemon
⬅️This is my Body and im the Johto Pokédex and here some infomation about me
Pokémon that are not available have a red background behind them. 110 out of 111 Pokémon from the Johto region are available in Pokémon GO. This count includes all forms. There are 100 Pokémon (without forms) in this generation.
Here is map where johto is at
A sweet aroma gently wafts from the leaf on its head. It is docile and loves to soak up the sun’s rays.
Its pleasantly aromatic leaves have the ability to check the humidity and temperature.
It loves to bask in the sunlight. It uses the leaf on its head to seek out warm places.
Evolves to: Bayleef
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability (hidden): Leaf Guard
Ability: Overgrow
Category: Leaf
Height: 2′ 11″
weight 14.1 lbs
The scent of spices comes from around its neck. Somehow, sniffing it makes you want to fight
A spicy aroma emanates from around its neck. The aroma acts as a stimulant to restore health.
The scent that wafts from the leaves on its neck causes anyone who smells it to become energetic.
Evolves to: Meganium
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability (hidden): Leaf Guard
Ability: Overgrow
Evolves from: Chikorita
Category: Leaf
height
weight
The aroma that rises from its petals contains a substance that calms aggressive feelings.
MEGANIUM’s breath has the power to revive dead grass and plants. It can make them healthy again.
Anyone who stands beside it becomes refreshed, just as if they were relaxing in a sunny forest.
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability (hidden): Leaf Guard
Ability: Overgrow
Evolves from: Bayleef
Category: Herb
Height: 5′ 11″
weight 34.8 lbs. 15.8 kg
It is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.
Evolves to: Quilava
Type: Fire
Weaknesses: Ground, Rock, Water
Ability (hidden): Flash Fire
Ability: Blaze
Category: Fire Mouse
Height: 1′ 8″
weight 221.6 lbs
Be careful if it turns its back during battle. It means that it will attack with the fire on its back.
This POKéMON is fully covered by nonflammable fur. It can withstand any kind of fire attack.
Before battle, it turns its back on its opponent to demonstrate how ferociously its fire blazes.
Evolves to: Typhlosion
Type: Fire
Weaknesses: Ground, Rock, Water
Ability (hidden): Flash Fire
Ability: Blaze
Evolves from: Cyndaquil
Category: Volcano
Height 2' 11"
Weight 41.9 lbs.
If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames
It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.
When heat from its body causes the air around it to shimmer, this is a sign that it is ready to battle
Type: Fire
Weaknesses: Ground, Rock, Water
Ability (hidden): Flash Fire
Ability: Blaze
Evolves from: Quilava
Category: Volcano
Height: 5′ 7″
weight 175.3 lbs
Its well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.
It is small but rough and tough. It won’t hesitate to take a bite out of anything that moves.
This rough critter chomps at any moving object it sees. Turning your back on it is not recommended
Evolves to: Croconaw
Type: Water
Ability (hidden): Sheer Force
Ability: Torrent
Category: Big Jaw
Height: 2′ 0″
weight 20.9 lbs.
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
The tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape
Evolves to: Feraligatr
Type: Water
Ability (hidden): Sheer Force
Ability: Torrent
Evolves from: Totodile
Category: Big Jaw
height 1.1 m (3′07″)
weight 25.0 kg (55.1 lbs)
When it bites with its massive and powerful jaws, it shakes its head and savagely tears its victim up.
It is hard for it to support its own weight out of water, so it gets down on all fours. But it moves fast.
Although it has a massive body, its powerful hind legs enable it to move quickly, even on the ground
Type: Water
Ability (hidden): Sheer Force
Ability: Torrent
Evolves from: Croconaw
Category: Big Jaw
Height: 7′ 7″
weight 195.8 lbs
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open.
Evolves to: Pidgeotto
Weaknesses: Electric, Rock, Ice
Ability (hidden): Big Pecks
Abilities: Keen Eye, Tangled Feet
Category: Tiny Bird
Height: 1′ 0″
Weight 4.0 lbs.
It has outstanding vision. However high it flies, it is able to distinguish the movements of its prey.
It immobilizes its prey using well-developed claws, then carries the prey more than 60 miles to its nest.
It slowly flies in a circular pattern, all the while keeping a sharp lookout for prey.
Weaknesses: Electric, Rock, Ice
Ability (hidden): Big Pecks
Abilities: Keen Eye, Tangled Feet
Evolves from: Pidgey
Category: Bird
Height 3' 07
weight 87 lbs
Its well-developed chest muscles make it strong enough to whip up a gusty windstorm with just a few flaps.
It spreads its beautiful wings wide to frighten its enemies. It can fly at Mach 2 speed.
Its outstanding vision allows it to spot splashing MAGIKARP, even while flying at 3300 feet.
Weaknesses: Electric, Rock, Ice
Ability (hidden): Big Pecks
Abilities: Keen Eye, Tangled Feet
Evolves from: Pidgeotto
Category: Bird
Height: 4′ 11″
Weight 66.1 lbs
It flaps its short wings to flush out insects from tall grass. It then plucks them with its stubby beak
Very protective of its territory, it flaps its short wings busily to dart around at high speed.
To protect its territory, it flies around ceaselessly, making high-pitched cries.
Evolves to: Fearow
Weaknesses: Electric, Rock, Ice
Ability (hidden): Sniper
Ability: Keen Eye
Category: Tiny Bird
Height
weight
It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.
It cleverly uses its thin, long beak to pluck and eat small insects that hide under the ground.
Crystal
It uses its long beak to attack. It has a surprisingly long reach, so it must be treated with caution.
Weaknesses: Electric, Rock, Ice
Ability (hidden): Sniper
Ability: Keen Eye
Evolves from: Spearow
Category: Beak
Height: 3′ 11″
Weight
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected.
Evolves to: Furret
Type: Normal
Weakness: Fighting
Ability (hidden): Frisk
Category: Scout
Height: 2′ 7″
weight
It makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.
There is no telling where the tail begins. Despite its short legs, it is quick at hunting RATTATA.
It lives in narrow burrows that fit its slim body. The deeper the nests go, the more mazelike they become.
Type: Normal
Weakness: Fighting
Ability (hidden): Frisk
Evolves from: Sentret
Category: Long Body
Height: 5′ 11″
weight
It always stands on one foot. It changes feet so fast, the movement can rarely be seen
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
It begins to hoot at the same time every day. Some trainers use them in place of clocks.
Evolves to: Noctowl
Weaknesses: Electric, Rock, Ice
Ability (hidden): Tinted Lens
Category: Owl
Height: 2′ 4″
weight
Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected.
Weaknesses: Electric, Rock, Ice
Ability (hidden): Tinted Lens
Evolves from: Hoothoot
Category: Owl
Height: 5′ 3″
weight
It eats anything. Wherever food is available, it will settle down and produce offspring continuously
Living wherever there is food available, it ceaselessly scavenges for edibles the entire day.
This POKéMON’s impressive vitality allows it to live anywhere. It also multiplies very quickly.
Evolves to: Raticate
Type: Normal
Weakness: Fighting
Ability (hidden): Hustle
Category: Mouse
Height: 1′ 0″
Weight
Gnaws on anything with its tough fangs. It can even topple concrete buildings by gnawing on them.
Its whiskers help it to maintain balance. Its fangs never stop growing, so it gnaws to pare them down.
The webs on its hind legs enable it to cross rivers. It searches wide areas for food.
Type: Normal
Weakness: Fighting
Ability (hidden): Hustle
Evolves from: Rattata
Category: Mouse
Height: 2′ 4″
Weight 41 lbs
It is very timid. It will be afraid to move if it is alone. But it will be active if it is in a group.
When the weather turns cold, lots of LEDYBA gather from everywhere to cluster and keep each other warm.
It is timid and clusters together with others. The fluid secreted by its feet indicates its location.
Evolves to: Ledian
Weaknesses: Fire, Flying, Electric, Rock, Ice
Ability (hidden): Rattled
Abilities: Swarm, Early Bird
Category: Five Star
Height: 3′ 3″
weight 24 lbs
When the stars flicker in the night sky, it flutters about, scattering a glowing powder.
The star patterns on its back grow larger or smaller depending on the number of stars in the night sky.
In the daytime when it gets warm, it curls up inside a big leaf and drifts off into a deep slumber.
Weaknesses: Fire, Flying, Electric, Rock, Ice
Ability (hidden): Iron Fist
Abilities: Swarm, Early Bird
Evolves from: Ledyba
Category: Five Star
Height: 4′ 7″
weight 78 lbs
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
Evolves to: Ariados
Weaknesses: Psychic, Fire, Flying, Rock
Ability (hidden): Sniper
Category: String Spit
Height: 1′ 8″
weight 19 lbs
It spins string not only from its rear but also from its mouth. It is hard to tell which end is which.
A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.
Rather than making a nest in one specific spot, it wanders in search of food after darkness falls.
Weaknesses: Psychic, Fire, Flying, Rock
Ability (hidden): Sniper
Evolves from: Spinarak
Category: Long Leg
Height: 3′ 7″
weight 73.9 lbs
While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
During the day, it gathers with others and hangs from the ceilings of old buildings and caves.
Evolves to: Golbat
Weaknesses: Psychic, Electric, Rock, Ice
Ability (hidden): Infiltrator
Ability: Inner Focus
Category: Bat
Height: 2′ 7″
weight 16 lbs
However hard its victim’s hide may be, it punctures with sharp fangs and gorges itself with blood.
It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
When it plunges its fangs into its prey, it instantly draws and gulps down more than ten ounces of blood.
Evolves to: Crobat
Weaknesses: Psychic, Electric, Rock, Ice
Ability (hidden): Infiltrator
Ability: Inner Focus
Evolves from: Zubat
Category: Bat
height
Weight
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
As a result of its pursuit of faster, yet more silent flight, a new set of wings grew on its hind legs.
Weaknesses: Psychic, Electric, Rock, Ice
Ability (hidden): Infiltrator
Ability: Inner Focus
Evolves from: Golbat
Category: Bat
Height: 5′ 11″
weight 165 lbs
It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Evolves to: Lanturn
Ability (hidden): Water Absorb
Abilities: Volt Absorb, Illuminate
Category: Angler
Height: 1′ 8″
weight 26.5 lbs
The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.
It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
This POKéMON uses the bright part of its body, which changed from a dorsal fin, to lure prey.
Ability (hidden): Water Absorb
Abilities: Volt Absorb, Illuminate
Evolves from: Chinchou
Category: Light
height 3' 11
weight 49.6 lbs.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
It is unskilled at storing electric power. Any kind of shock causes it to discharge energy spontaneously
Evolves to: Pikachu
Type: Electric
Weakness: Ground
Ability (hidden): Lightning Rod
Ability: Static
Category: Tiny Mouse
Height: 1′ 0″
weight 4.4 lbs
This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat.
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.
Evolves to: Raichu
Type: Electric
Weakness: Ground
Ability (hidden): Lightning Rod
Ability: Static
Evolves from: Pichu
Category: Mouse
Height 1' 04"
Weight 13.2 lbs
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual.
If the electric pouches in its cheeks become fully charged, both ears will stand straight up.
If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere.
Type: Electric
Weakness: Ground
Ability (hidden): Lightning Rod
Ability: Static
Evolves from: Pikachu
Category: Mouse
Height: 2′ 7″
weight 66.1 lbs
Because of its unusual, star-like silhouette, people believe that it came here on a meteor.
When numerous meteors illuminate the night sky, sightings of CLEFFA strangely increase.
If the impact site of a meteorite is found, this POKéMON is certain to be within the immediate area.
Evolves to: Clefairy
Type: Fairy
Ability (hidden): Friend Guard
Abilities: Cute Charm, Magic Guard
Category: Star Shape
Height: 1′ 0″
weight 6.6 lbs.
The moonlight that it stores in the wings on its back apparently gives it the ability to float in midair.
Its adorable behavior and cry make it highly popular. However, this cute POKéMON is rarely found.
Though rarely seen, it becomes easier to spot, for some reason, on the night of a full moon
Evolves to: Clefable
Type: Fairy
Ability (hidden): Friend Guard
Abilities: Magic Guard, Cute Charm
Evolves from: Cleffa
Category: Fairy
Height 2' 00"
Weight 16.5 lbs
With its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
Its very sensitive ears lets it distinguish distant sounds. As a result, it prefers quiet places.
Said to live in quiet, remote mountains, this type of fairy has a strong aversion to being seen.
Type: Fairy
Ability (hidden): Unaware
Abilities: Magic Guard, Cute Charm
Evolves from: Clefairy
Category: Fairy
Height: 4′ 3″
weight
It has a very soft body. If it starts to roll, it will bounce all over and be impossible to stop.
Its extremely flexible and elastic body makes it bounce continuously--anytime, anywhere.
Instead of walking with its short legs, it moves around by bouncing on its soft, tender body.
Evolves to: Jigglypuff
Ability (hidden): Friend Guard
Abilities: Cute Charm, Competitive
Category: Balloon
Height: 1′ 0″
weight 2.2 lbs
If it inflates to SING a lullaby, it can perform longer and cause sure drowsiness in its audience.
Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.
It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts anyone who hears it to sleep.
Evolves to: Wigglytuff
Ability (hidden): Friend Guard
Abilities: Cute Charm, Competitive
Evolves from: Igglybuff with high friendship
Category: Balloon
height 1'8
weight 12.1 lb
Their fur feels so good that if two of them snuggle together, they won’t want to be separated.
It has a very fine fur. Take care not to make it angry, or it may inflate steadily and hit with a BODY SLAM.
The rich, fluffy fur that covers its body feels so good that anyone who feels it can’t stop touching it.
Ability (hidden): Frisk
Abilities: Cute Charm, Competitive
Evolves from: Jigglypuff
Category: Balloon
Height: 3′ 3″
weight
The shell seems to be filled with joy. It is said that it will share good luck when treated kindly.
A proverb claims that happiness will come to anyone who can make a sleeping TOGEPI stand up.
It is considered to be a symbol of good luck. Its shell is said to be filled with happiness.
Evolves to: Togetic
Type: Fairy
Ability (hidden): Super Luck
Abilities: Serene Grace, Hustle
Category: Spike Ball
Height: 1′ 0″
weight 3.3 lbs.
They say that it will appear before kindhearted, caring people and shower them with happiness.
It grows dispirited if it is not with kind people. It can float in midair without moving its wings.
Although it does not flap its wings very much, it can stay up in the air as it tags along after its trainer.
Evolves to: Togekiss
Weaknesses: Poison, Electric, Rock, Ice, Steel
Ability (hidden): Super Luck
Abilities: Serene Grace, Hustle
Evolves from: Togepi
Category: Happiness
height 2' 00"
weight 7.1 lbs.
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
It is extremely good at climbing tree trunks and likes to eat the new sprouts on the trees.
Evolves to: Xatu
Weaknesses: Dark, Electric, Rock, Ice, Ghost
Ability (hidden): Magic Bounce
Abilities: Early Bird, Synchronize
Category: Tiny Bird
Height: 0′ 8″
weight 4.4 lbs
They say that it stays still and quiet because it is seeing both the past and future at the same time.
In South America, it is said that its right eye sees the future and its left eye views the past.
Once it begins to meditate at sunrise, the entire day will pass before it will move again.
Weaknesses: Dark, Electric, Rock, Ice, Ghost
Ability (hidden): Magic Bounce
Abilities: Early Bird, Synchronize
Evolves from: Natu
Category: Mystic
Height: 4′ 11″
weight 33.1 lbs.
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
Evolves to: Flaaffy
Type: Electric
Weakness: Ground
Ability (hidden): Plus
Ability: Static
Category: Wool
Height: 2′ 0″
weight 17.2 lbs.
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Because of its rubbery, electricity-resistant skin, it can store lots of electricity in its fur.
Evolves to: Ampharos
Type: Electric
Weakness: Ground
Ability (hidden): Plus
Ability: Static
Evolves from: Mareep
Category: Wool
height 2' 07"
weight 29.3 lbs
The tail’s tip shines brightly and can be seen from far away. It acts as a beacon for lost people.
The bright light on its tail can be seen far away. It has been treasured since ancient times as a beacon.
When it gets dark, the light from its bright, shiny tail can be seen from far away on the ocean’s surface.
Type: Electric
Weakness: Ground
Ability (hidden): Plus
Ability: Static
Evolves from: Flaaffy
Category: Light
Height: 4′ 7″
weight 135.6 lbs
Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground
If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds
During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.
Evolves to: Gloom
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Run Away
Ability: Chlorophyll
Category: Weed
Height: 1′8"
weight
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.
The smell from its drool-like syrup and the pollen on its petals is so bad, it may make opponents faint
Evolves to: Vileplume, Bellossom
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Stench
Ability: Chlorophyll
Evolves from: Oddish
Category: Weed
height 2'07"
weight 19.0
It has the world’s largest petals. With every step, the petals shake out heavy clouds of toxic pollen
The bud bursts into bloom with a bang. It then starts scattering allergenic, poisonous pollen
By shaking its big petals, it scatters toxic pollen into the air, turning the air yellow
Weaknesses: Psychic, Fire, Flying, Ice
Ability (hidden): Effect Spore
Ability: Chlorophyll
Evolves from: Gloom
Category: Flower
Height: 3′ 11″
weight 41.0 lbs.
BELLOSSOM gather at times and appear to dance. They say that the dance is a ritual to summon the sun.
Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound.
When these dance together, their petals rub against each other, making pretty, relaxing sounds.
Type: Grass
Weaknesses: Poison, Fire, Flying, Ice, Bug
Ability (hidden): Healer
Ability: Chlorophyll
Evolves from: Gloom
Category: Flower
Height: 1′ 4″
weight 12.8 lbs
The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Evolves to: Azumarill
Weaknesses: Poison, Electric, Grass
Ability (hidden): Sap Sipper
Abilities: Thick Fat, Huge Power
Evolves from: Azurill
Category: Aqua Mouse
Height 1' 04"
Weight 18.7 lbs.
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Weaknesses: Poison, Electric, Grass
Ability (hidden): Sap Sipper
Abilities: Thick Fat, Huge Power
Evolves from: Marill
Category: Aqua Rabbit
Height: 2′ 7″
weight 62.8 lbs
Although it always pretends to be a tree, its composition appears to be closer to a rock than a plant.
It disguises itself as a tree to avoid attack. It hates water, so it will disappear if it starts raining.
If a tree branch shakes when there is no wind, it’s a SUDOWOODO, not a tree. It hides from the rain.
Type: Rock
Weaknesses: Fighting, Ground, Water, Grass, Steel
Ability (hidden): Rattled
Evolves from: Bonsly
Category: Imitation
Height: 3′ 11″
weight 83.8 lbs.
Because it is inept at walking on its newly grown legs, it always swims around in water.
The direction of its belly spiral differs by area. The equator is thought to have an effect on this.
The swirl on its belly is its insides showing through the skin. It looks clearer after it eats.
Evolves to: Poliwhirl
Type: Water
Ability (hidden): Swift Swim
Abilities: Water Absorb, Damp
Category: Tadpole
Height: 2′ 0″
weight 27.3 lbs.
The swirl on its belly subtly undulates. Staring at it may gradually cause drowsiness.
The skin on most of its body is moist. However, the skin on its belly spiral feels smooth.
Though it is skilled at walking, it prefers to live underwater where there is less danger.
Evolves to: Poliwrath, Politoed
Type: Water
Ability (hidden): Swift Swim
Abilities: Water Absorb, Damp
Evolves from: Poliwag
Category: Tadpole
Height 3' 03"
Weight 44.1 lbs.
This strong and skilled swimmer is even capable of crossing the Pacific Ocean just by kicking.
Although an energetic, skilled swimmer that uses all of its muscles, it lives on dry land.
It can use its well-developed arms and legs to run on the surface of the water for a split second.
Weaknesses: Psychic, Fairy, Flying, Electric, Grass
Ability (hidden): Swift Swim
Abilities: Water Absorb, Damp
Evolves from: Poliwhirl
Category: Tadpole
Height: 4′ 3″
weight 119.0 lbs
If POLIWAG and POLIWHIRL hear its echoing cry, they respond by gathering from far and wide.
Whenever three or more of these get together, they sing in a loud voice that sounds like bellowing.
When it expands its throat to croak out a tune, nearby POLIWAG and POLIWHIRL gather immediately.
Type: Water
Ability (hidden): Drizzle
Abilities: Water Absorb, Damp
Evolves from: Poliwhirl
Category: Frog
Height: 3′ 7″
weight 74.7 lbs
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Evolves to: Skiploom
Weaknesses: Flying, Poison, Fire, Rock, Ice
Ability (hidden): Infiltrator
Abilities: Leaf Guard, Chlorophyll
Category: Cottonweed
Height: 1′ 4″
weight 1.1 lbs
The bloom on top of its head opens and closes as the temperature fluctuates up and down.
It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
As soon as it rains, it closes its flower and hides in the shade of a tree to avoid getting wet.
Evolves to: Jumpluff
Weaknesses: Flying, Poison, Fire, Rock, Ice
Ability (hidden): Infiltrator
Abilities: Leaf Guard, Chlorophyll
Evolves from: Hoppip
Category: Cottonweed
height 2' 00
weight 2.2 lbs
Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring
Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Weaknesses: Poison, Fire, Flying, Rock, Ice
Ability (hidden): Infiltrator
Abilities: Leaf Guard, Chlorophyll
Evolves from: Skiploom
Category: Cottonweed
Height: 2′ 7″
weight 6.6 lbs
Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
Evolves to: Ambipom
Type: Normal
Weakness: Fighting
Ability (hidden): Skill Link
Category: Long Tail
height 2' 07"
weight 25.4 lbs