Engine: Unreal Engine 5
Platform: Windows
Development Time: January 2023 - May 2023
Team Size: 48 developers (14 programmers)
Role: Gameplay Programmer
SeaFeud is a couch co-op arcade racer where players race on different fish within an underwater environment, swapping between fish with different stats and abilities as they race through three different courses. As one of the programmers on the development team, I was responsible for most of the racer physics, as well as the core gameplay mechanic of swapping between different fish while racing. I additionally provided some assistance with UI, including creating the player tags that hover above the racers. From this game I also learned valuable skills like version control with a team, communicating about game implementation details like mechanics or specifications, and rapid development following a schedule of biweekly sprints.Â