SimpleMiner is a Minecraft-inspired program that creates an infinite procedurally-generated voxel-based world using multi-threading. This program makes extensive use of Perlin noise for generating consistent, seeded procedural worlds with different scattered structures like trees and giant mushrooms, caves made with Perlin worms, and different biomes that change which types of blocks are generated. A heat map is used for the lighting system, which accurately models the same lighting system used in Minecraft. Finally, the program can also save and load edited chunks using a custom file type in order to preserve changes made by the player.Â