Vaporum is a turn-based strategy game which uses TCP networking to sync up gameplay between two instances of the game, either on one machine or across a LAN network. The game features five different tank types, each with its own stats loaded from XML, and its own model loaded in using an OBJ model loader. The game is played on a hex grid, and uses distance fields for pathfinding to determine the bounds of tank movement. Screen-to-world raycasting is also used to map clicks to world positions.Â