Description: This course explores careers in media arts, intellectual property laws, and basic design principles including color theory, 2D graphic production, video production, and 3D modeling and beginning animation. This curriculum builds foundational skills that lead to further study in Digital Design and Animation and/or Game Art Design.
Software used: Photoshop, Illustrator, Premiere Pro, Audition, After Effects, Animate & 3ds Max
Prerequisite: None
Honors: Credit available by contract
Industry Credential: n/a
Course Syllabus
Course Blueprint
Unit 1: Understand Digital Design Production
Remember the history and careers of digital design & modeling
Remember hardware & software used in digital design
Understand intellectual property guidelines in digital design
Unit 2: Understand Digital Design Techniques in Digital Graphics
Understand design pipeline
Understand elements & principles of digital design
Understand color theory in digital design
Understand composition techniques
Understand 2D graphics software concepts
Unit 3: Apply procedures to produce 2D animation
Understand keyframes and tweens
Understand motion interpolation
Apply procedures to produce a 2D animation
Unit 4: Apply Procedures to Produce Digital Audio & Video
Apply procedures to edit digital audio & video
Apply digital effects to audio & video
Apply procedures to animate graphics
Unit 5: Apply Procedures to Produce 3D Graphics
Understand transformations in Cartesian space
Apply procedures to produce 3D models and rendered scenes
Apply procedures to produce animated 3D videos