Highlights:

Removal of extra power: The trifecta of criminal power (Account Siphon, Andromeda, Desperado) each take a hit here, but not to their core purposes. Siphon remains a potent denial tool, but generates a little less money when it lands and is more punishing to the runner when it fails. Andromeda retains her blistering speed, but loses a little bit of the face-check power granted by her 1 Link. Desperado can still be the cornerstone of a deck's economy engine, but it now requires you to either run a slim rig, or additional mem chips.

Card selection: Unlike the other factions, Criminals are not meant to draw bulk numbers of cards. They search opportunistically for the tool they need in each moment so they can spend their clicks running, not installing. Express Delivery has turned from barely-better-than-clicking-to-draw into a powerful consistency tool, while Mr. Li. no longer causes you to take a huge tempo hit when the time comes for you to start digging.

Overpriced alternatives made enticing: Criminal players rarely strayed from the same economy and multi-access package for years, with supplemental pieces never quite meeting the efficiency standards of most decks. With reduced costs, these cards now present new interesting choices for deck-builders.

Check the spreadsheet for all the changes!