Zen Warrior (2023)
Zen Warrior is a local multiplayer fighting game prototype which focuses on the main mechanics of fighting games as well as the functionality of local multiplayer of up to 4 players with various different player modes including 1v1 fights, player vs AI Mode, and a Tag Team four player game mode.
Download here: Game File Link
Project Details
Engine: Unreal Engine 5
Platform: Windows PC
Role: Project Technical Designer
Responsibilities
Tech
Creating Systems for the different game modes within the project such as various round managers and combo system for combat.
Creating four different game modes for the project including a main menu mode, Tag Team mode, 1v1 mode, and player vs AI mode.
Creating and implementing an AI enemy which uses the same systems as the player to fight.
Reworking Animation blueprints and montages to work with systems built.
Reworking character controllers to fit the desired game mode.
Implementing and Evolving character input systems to work with the new UE5 input system.
Designing and implementing a basic UI and main menu UI to help players navigate.
Extras
Creating and Implementing visual feedback through particle systems.
Creating Basic levels and to fit a main theme for the project.
*This Project is only a prototype which focuses on functionality of mechanics and implementation of these mechanics. The project uses assets from the Unreal Marketplace: Close Combat Animset by Ibrahim Akinde and Lowpoly style Asia Environment by CH Assets.