Game Projects
Project Role - Junior Technical Designer on Combat and Weapon Systems
A Colosseum, Four Powerful Weapons, And a Bunch of Blobs in the Way
In this high-octane single-player shooter, blast your way through big waves of enemies and collect guns bestowed onto you by the gods.
Project Role - Project Director and Systems Designer
Sublevel: 0 is a cinematic short game which aims to create an engaging cinematic like gameplay experience through focusing on elements such as dynamic cameras, player perspectives, Quick-Time Events, and seamless transitions from cinematics to gameplay.
Project Role - Project Technical Designer & Programmer
Bicycle Racing Prototype using the Unreal Engine Chaos Vehicle Plugin showcasing vehicle physics and stunt mechanics.
Project Role - Project Game Designer
Awaken the necromancer and feed your need for power by collecting souls of the damned.
Staffordshire University ProjectProject Role - Project Technical Designer and Programmer
Martial Arts Fighting Prototype showcasing Local Multiplayer features and Game Modes.
Tool Development Project - Quest Creator, Telemetry Tool, and Level Tool Kit
Project Role - Project Tool Programmer
Tool Development Project focusing on developing easy to use tools for Game Designers in Unreal Engine 5.