Invoking Aspects and Limitations
Invoking Aspects and Limitations
Invoke Scope Limit
A character may invoke or compel only one Aspect per scope per turn using fatepoints. So the character could invoke a Character Aspect and a Zone Aspect in a turn, but not two Character Aspects.
The following is a list of the most common scopes likely to come up during play:
Character/Organization/Unit/Vehicular Aspects
Specialty Aspects/Asset/Roster
Consequences
Another Character’s Aspects
Aspects Created by Maneuvers or Techniques
Scene Aspects
Zone Aspects
Item Aspects
Power Aspects
These rules do not apply to aspects generated through the Create an Advantage action.