At each phase of the semester you will have the opportunity to play and analyze a game type.
You can play in person. There are game clubs on campus or you could go to a game store to "rent" the game or play at the store.
You could play solo, or join groups through their discord, or set up a digital play session with people in this class.
Find out more on Discord
Tabletopia is a resource we will use to upload and playtest our games but you can also play many published games there too!
Play Everdell on Tabletopia with your MSU login (make sure you have signed up for the MSU version of Tabletopia with your instructor to have full access.)
Play a game!
You may play or analyze any game you choose but it must be a physical game, it can be a digital version of a game and played on Tabletopia with your free MSU Account.
Sign Up
Each Student will sign up for one game that is not the same game - Use this form to sign up and ensure that you are not repeating previous games.
There are 2 ways you can complete this assignment -
Go onto the play and analyze group chat on the course Discord and write 2 paragraphs and include a photo,
Make a 2 minute video with photos or video
Submit:
Post on Discord with your statement or video.
Ping Susan when you complete. (@SusanBonner)
Provide feedback for at least 2 different students especially on games you love or want to check out in the future.
NOTE: A unique game is required that is not made up with a poker deck, Uno, Tarot, just 6D dice or similar basic games. Such games will not be permitted for this assignment. Look for a game with a story element.
(But there are so many more - there is an MSU board game club, also we have a Tabletopia White Label so that you can play all of their games for free online.) or go to a local game shop like Hop Lite Games or the new one across Haegedorn Rd.
MSU has a club!
Tarot Not available to anaylze
French Suited Cards Not available to anaylze
Langston Key—
@Susan Bonner Gloom: Second Edition is a hilariously morbid card strategic storytelling card game. The objective of the game is to have your whole family line die with the least amount of self-worth points. You can play cards on your family or others causing them to go through catastrophic or euphoric events which can lower and raise their self worth. Gloom includes transparent cards which you can use to layer on top of eachother. Based on what icons are visible different things happen to the character at the bottom of the stack. Regardless of theming, the game is surprisingly strategically in depth, but what really makes the game unique is the aspect of storytelling. Each card’s flavor text serves as a starting point for a short narrative tid bit. In the rules you are encouraged to run with this and describe in as much detail as you want what unfortunate events come to pass to your ill fated family members. Playing this way automatically leads to interconnected tales about eccentric characters with call backs and twists at the drop of every card. It's very accessible to play in terms of difficulty of the rules, but will never feel predictable in the same way a game like Uno might. I highly recommend it!
Danielle Borst
03/11/2024 6:13 PM
In Five Minute Dungeon you get to select your character. You could be a ninja, a ranger, a huntress, the list goes on. I really like that you can also pick which boss you want to play against with varying levels of difficulty. Of course, as the title implies the kicker to this game is that there is only five minutes to play to get through the entire boss deck. Together you and your team work to defeat different cards the boss deck has. For example, the boss deck might include obstacle and you must use your deck (unique to each character) to defeat it and move on to the next card in the boss deck. I think this game has a really strong draw due to its unique way of playing. It is a collaborative game, however no one has the opportunity to have the same cards or skills. Due to this, it makes the game more interesting because you get to see what other people can do that you character can't do and it makes the teamwork a lot more fun than if you all had the chance of having the same cards. I think its also nice that they have five different levels of bosses so that you can learn with the baby boss and then get more difficult bosses as you get better at the game and better at playing your character. Then, once you are confident in your character, you can change and have an entirely new deck and new skillset to learn. @Susan Bonner (edited)