I am a UK based game designer and developer with a background spanning multiple industries including legal and financial services. This multi-disciplined background gives me a unique approach to games design and has shaped my design philosophy to include clarity, emotional resonance, experimentation and accessibility.
Game Design: Systems, Mechanics, Progression, Narrative Integration
Technical: Unreal Engine, Unity, Blueprints, C#, C++
Soft Skills: Communication, Collaboration, Prototyping, Relationship Building and Management, Documentation Creation
Game Engines: Unreal Engine 5, Unity
Asset Creation: Blender
Project Management: Trello, Milanote, JIRA, Confluence
Source Control: GitHub
Documentation: Microsoft Office, Google Docs