On here you will be able to find all of my work that I have done and learnt whilst learning all aspects of game design such as animation/modelling/coding and many more the work displayed on this portfolio should display my work as best as possible and show my strengths in what I am great at.
Unit 1 (Animation)
1.1.1 Apply understanding of a range of processes to support media activities.
1.1.2 Apply media processes and skills safely and appropriately
1.2.1 Critically compare a range of communication methods used to convey meaning in creative media production.
Unit 2
2.1.1 Critically compare a range of research tools, methods and skills.
2.2.1 Critically compare a range of primary and secondary research sources.
2.3.1 Apply design and research tools, methods and skills to record and interpret information and develop ideas for creative production.
2.3.2 Evaluate the effectiveness of design and research tools methods and skills to develop ideas for creative production.
Unit 3 (Group Project)
3.1.1 Understand progression opportunities within the creative media sector
3.1.2 Locate, access, and use information to support own development
3.2.1 Understand the skills needed to pursue a career in the creative media sector.
3.2.2 Critically evaluate a range of working practices and methods.
3.2.3 Apply knowledge of working practices to support own development
3.3.1 Be able to carry out roles and responsibilities consistent with professional practice
3.3.2 Organise self and work to meet deadlines and targets
3.3.3 Demonstrate consideration and professionalism in working with others.
Unit 4
4.1.1 Compare a range of critical perspectives that influence the analysis of creative media production activities
4.1.2 Apply knowledge of critical perspectives to the analysis of a range of creative media production activities
4.1.3 Apply knowledge and understanding of critical perspectives to support own practice
4.2.1 Critically compare a range of contexts within which creative media technology and production are situated
4.2.2 Apply an understanding of a range of contextual parameters to support own creative development
Unit 5
5.1.1 Be able to analyse an audio-based problem in creative media production
5.1.2 Analyse the requirements and parameters of an audio-based problem in creative media production
5.1.3 Apply research activities to support solutions to an audio-based problem in creative media production.
5.2.1 Be able to use an integrated approach to audio-based creative media problem solving and production.
5.2.2 Demonstrate the ability to plan, organise and present solutions to an audio-based problem in creative media production
5.2.3 Apply practical skills, understanding and methods to solve an audio-based problem in creative media production.
5.3.1 Be able to evaluate solutions to an audio-based problem in creative media production
5.3.2 Analyse the effectiveness of solutions to an audio-based problem in creative media production
Unit 6
6.1.1 Analyse the requirements and parameters of a visual-based problem in creative media production
6.1.2 Apply research activities to support solutions to a visual-based problem in creative media production
6.2.1 Demonstrate the ability to plan, organise and present solutions to a visual-based problem in creative media production.
6.2.2 Apply practical skills, understanding and methods to solve a visual-based problem in creative media production.
6.3.1 Analyse the effectiveness of solutions to a visual-based problem in creative media production.
Unit 7
7.1.1 Be able to analyse an interactive based problem in creative media production
7.1.2 Analyse the requirements and parameters of an interactive based problem in creative media production
7.1.3 Apply research activities to support solutions to an interactive based problem in creative media production .
7.2.1 Be able to use an integrated approach to interactive based creative media problem solving and production
7.2.2 Demonstrate the ability to plan, organise and present solutions to an interactive based problem in creative media production
7.2.3 Apply practical skills, understanding and methods to solve an interactive based problem in creative media production
7.3.1 Be able to evaluate solutions to an interactive based problem in creative media production
7.3.2 Analyse the effectiveness of solutions to an interactive based problem in creative media production
Unit 8 (FMP)
8.1.1 Analyse the requirements of a creative media production project
8.2.1 Review a range of research sources to support a creative media production project
8.2.2 Interpret research to develop ideas and effectively communicate to an audience
8.3.1 Apply practical skills, knowledge and understanding to complete a creative media project within an agreed timeframe
8.4.1 Critically evaluate a creative media project against the agreed requirements and parameters