2-3 Creature Character Design Refined Line Drawings
Concept Pages in a Graphic Design Layout
Uniqueness - (not already existing type)
Multiple Animal and Human Combinations
The Territory where the creature lives:
they may have camouflage
assets from the world can help explain who they are more.
Costume (if it has one) reflects their job
Assets that it carries or has
Photoshop
All a part of your Adobe CC subscription
Optional Hero Forge (external link) - For Pose and Costume Reference only.
This is a set of examples from past student work, it shows the research they did on Art Station, the process, including 3D Character Reference (with Adobe Fuse which has been discontinued), Character Posing in Mixamo, and Digital Painting of the character. We then gave each other feedback and students revised the layout and the final art. This can help you to understand the process that we will take for this assignment.
Overpower Druid by KCAD students in Collaboration with Underbite Games
See the Creature Section (external link) of the Violent Sol Worlds Group Project
Also see Violent Sol Creature (external link) designs for ideas for Camo in the environment (slide 37)
Line studies of creature combinations
Darian Papineau
Kyleah Klenke - Creature Line up - exploring different variations
Kyleah Klenke- Creature study from Fuse
Kyleah Klenke - Creature Colored Concept
McKenzie Tucker - line studies
Rae Barrett - value studies of variations
Susan Bonner - Creature study - line combining armor and animal and emotion
Susan Bonner - see the process (external link)- level up choices for armor and headgear
Kevin-Mark Bonein (external link) - color variations
Concept Artist at UBISOFT