There are three base stats that all characters have, all three being integral to the server’s system in some way or another. Each one of these stats can be increased by adding more base points to those respective stats, of which can be gained through various methods. The Three stats are as follows:
Physicality describes your bodies’ capabilities. Your physical strength, physical speed and durability are determined by this stat.
Physicality is what scales the attack potency and speed of your physical punches / kicks, your movement speed and dodging ability.
Note: If you have less than 5 PHYS, you will suffer an additional Tier 1 injury per injury sustained.
Energy describes your Cursed Energy output and pool.
This is what scales the attack potency and speed of your attacks using cursed energy.
Your Cursed Energy Pool also scales with this stat.
Note: To see Curses you need to have at least 5 Energy
Control describes the control you have over your cursed energy. This affects your cursed technique, the versatility of it, and your general flexibility of a sorcerer.
Many advanced techniques and practices are locked behind cursed Energy Control.
Note: To have a Cursed Technique, you need to have at least 5 CTRL
Every OC starts out with 30 Base Points. These points can then be spread out between the three main stats ( Physicality, Energy and Control. ) Base Points are then added to the OC over time with varying methods, growing the character overall.
There are various ways to earn Base Points. The methods below will all have sections on the document going more in-depth about them.
Using Jujutsu Points, you can purchase up to 60 base points. This is the most common / Easiest way of earning points, though there is a finite supply. Jujutsu Points are earned through weekly training, events, ranking up etc.
By creating a Heavenly Restriction, you can impose a limitation on your OC in exchange for more Base Points. However, these limitations are costly and the consequences are dire if they are broken…
Grade 3 to Special grade all grant extra base points per grade.
Movement Per Turn Metres == ( PHYS SPD / 2 ) + 10
E.g. 30 PHYS SPD == 25m
Lifting Strength LBS == ( PHYS POT x 30 ) + 100
E.g. 50 PHYS POTENCY == 50 x 30 == 1500 + 100 == 1600LBS
Top Running Speed MPH == ( PHYS SPD x 1 ) + 15
i.e. 20 PHYS SPD == 20 + 15 == 35MPH
Jumping Height == ( PHYS SPD ) / 3 + 10
i.e. 15 PHYS SPD / 3 + 10 == 15 Metres Jump Height
Notes:
Lifting Strength is based on Deadlifting
Running speed is after full acceleration
Movement in a turn is assuming you spend like 2 seconds moving and not the entire turn
These do not need to be listed in your RP posts and just serve for flavour to know what your OC is capable of according to their stats.