1.25

New option, Watercolor: Turns the water into a more vibrant, fantasy-like, teal color. (Nexus PC)

New option, Flowing Lakes: Reverts lake water back to river water, visually and aurally. Lake water will flow strongly in one direction again instead of being made up of slow, lapping waves. (Nexus PC)

Rain ripples are now more visible.

Improved the appearance of waves. (PC)

Disabled the lapping water sound effects next to the rowboats in Morthal to match the still water.

The green reflections emitted by some meshes when viewed at a certain angle is a bug that was introduced with Skyrim Special Edition. This bug is now fixed.


1.24

Reverted LOD change.


1.23

Pond outside Stony Creek Cave now uses pond instead of lake water.

Rowboats at the Solitude docks will now animate.

Fixed seams in ocean water.

Improved LOD water transition.


1.22

Restored improved waterfall meshes and cleaned up other water meshes.

Improved LOD water transition.

Bobbing ice has been removed until further notice.


1.21

Disabled bobbing ice due to CTDs.

Removed problematic waterfall meshes.

The above will be re-added in a future update.


1.20

Plugin mostly remade due to the water and cell changes in SSE.

Many cell edits were removed due to new flow system.

All DLC and wave addons have been merged into the main plugin.

Lake, river, and ocean water improved.

River sound effect replaced.