Preface
Solo raiding is a privilege given to GRU-P and TSH, where operatives may raid the site to cause as much disruption as possible without revealing themselves.
Solo raiding is a privilege given to GRU-P and TSH, where operatives may raid the site to cause as much disruption as possible without revealing themselves.
index
Light Machine Guns: RPD.
Sniper Rifles: Mosin-Nagant.
Flamethrowers: LPO-50.
Shields: Riot and Ballistic.
Explosive: RPG.
Hostile Forces may only deploy one Light Machine Gun.
Hostile Forces may only deploy one Sniper Rifle.
Hostile Forces may not deploy Flamethrowers.
Hostile Forces may deploy at most two RPGs.
Lambda-7 is permitted to counter RPGs with one M72 LAW.
RPG Regulations:
a. Hostile Forces are prohibited from using the RPG indoors.
b. Hostile Forces are prohibited from using the RPG to cause intentional damage to personnel.
c. The RPG is meant to be used almost exclusively against vehicles.
d. The RPG can be used within the CDCZ to eliminate personnel.
e. AP ammunition may only be used against roadblocks.
Hostile Forces may only deploy one shield at any given time.
The baton, beanbag shotgun, and handcuffs are prohibited from being used on either side.
Claymores and beartraps are to be placed with a direct line of sight; placeables, gas, or building structure may be used to conceal them artificially.
Throwables may not be spammed. The recognized throwables that are affected by this are: RGD-5, Frag Grenade, Chemical Grenades, CS Gas, Flashbangs. Any other throwables not mentioned above may be spammed. Spamming is classified as throwing three or above of the aforementioned throwables in one area in under five seconds.
Hostile Forces may not use the RPG to directly target players; its use is limited to anti-vehicle purposes. Furthermore, RPGs may not be used indoors.
Hostile Forces may not enter or interact with the spawns of Combatives unless initially fired upon. This covers the following:
Security Department Spawn
Military Police Spawn
Mobile Task Forces Spawn
Global Occult Coalition Spawn
The John F. Kennedy Center may not be entered by Hostile Forces unless permitted for official negotiations in the Department of External Affairs's spawn.
The Foundation Personnel Spawn and the Medical Department Wing may not be entered by Hostile Forces.
The Upper Scientific Department Wing may not be entered by Hostile Forces. The Lower Scientific Department Wing may be accessed at any time.
Hostile Forces may not go into the Dam Lift or the ETS Turbine Area. The electrical grid may only be disabled once every 30 minutes. The grid room must not be camped as it counts as a spawn room.
Combatives may not pass the demarcation into the Outlands. Exceptions are granted on the following conditions:
Lambda-7, when deemed necessary
Eta-9, for the recontainment of a sentient anomaly under the authority of Lambda-7
Delta-1, when a member of personnel ranking SC-3 or higher is within the Outlands, under the authority of Lambda-7
GOC, when requested by Lambda-7
Delta-1 and GOC may freely guard the checkpoint
Combatives may not push up to the Hostile Forces Spawn under any circumstances.
Only the Raid Protocol must be enabled for the duration of the event. This includes lockdowns, the severity of which is decided by the Raid Moderator.
SCP boxes may not be moved outside of the Loading Bay. Taking SCPs from the boxes is permitted.
Circumventing established regulations through the use of loopholes is prohibited.
Hostile Forces may not impersonate Combatives. This will result in a kick from the raid.
Juggernauts and Strikers are not permitted.
Road Barriers must be left open for Hostile Forces.
Ongoing Civilian Events that were started before the raid may not be interrupted. Hostile Forces may not engage participating combative escorts and vice versa.
Spawns may not be used to gain an upper hand over either side.
The usage of bugs or exploits will not be tolerated during raids.
Only SCP-008 may be breached during this mode, and it may only be done if at least 3 Eta-9 members are present.
Hostile Forces may not take civilian hostages.
Hostile Forces may threaten Medical Personnel and EMS for healing. MD and EMS personnel are only permitted to be terminated if denied healing.
Hostile Forces may continue to soloraid 15 minutes after a breach is called.
However, Hostile Forces are prohibited from interfering with recontainment efforts.