On successful completion of the module, students should be able to:
1. Generate and select ideas for 3d game environments.
2. Use appropriate software to produce game-ready 3D assets.
3. Apply materials, textures and lighting following recognised procedures.
4. Critically appraise the application of assets within a real-time environment.
Your UE4 Project
Final UE4 Renders
Environment Flythrough
Your online blog/folio which fully documents your process at all stages of development.