I wanted to make a game to challenge me into using as many skills I can afford with in the time period I had set. I wanted to make a game that you can finish playing within 5 minutes and by the end of it, you would know the surface of the potentiality I can bring to the table.
Granted, it was also a university project to make a 3D level within one semester, but to me it was a personal challenge to see how far I've come. From making a Unreal Engine level a year prior that had no beginning or any ending, to a full fledged short game made in Unity by myself (except the torch and the zombie).
Sure, I did ask for help when I was stuck, but what I've done is what I am proud to present and call my own.
Even the narrative was inspired from my own D&D campaigns but it was my own story. It was simple and nothing too impressive. It was what it needed to be for this small project.
I have published this game on my itch.io with full play through as well, feel free to check it out and let me know what you think!