Let Me Gnarp
Let Me Gnarp
Name: Let Me Gnarp
Creator: Great Guy
Status: Published
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Mark: 7.2
Place: 7th
The evaluators' feedback:
"Well, I have a mixed feelings about this one. It's a rather interesting and original game idea and the game has many levels and a lot of different gameplay elements, but I also found many issues. The camera shakes weirdly when bumping into a wall. You can swipe fast and for example go inside walls. You can land on top of the spikes safely. You can fall forward (in the Y axis!) while sleeping. Collision with door buttons is sometimes broken. Some levels are also unwinnable."
- LukaszM (EVAL)
"I like the little drawings in the background. The sound in the end though isn't really what I'd like. It's weird to play a 3d character in a 2d space. The idea though is really cute! ^v^"
- TGD (EVAL)
"This game is really confusing. I don't really understand the point of having to sleep mid level, apart from straight up annoyance. There are a few bugs, most of them visual though. Level design is ok and the character is used creatively."
- GreenSacks (EVAL)
"Fortunately the game looks good, because man it is boring. You do the same basic thing over & over again: walk to the goal, wait for a platform to move or a spike to deactivate, maybe open a door, repeat. The sleep gimmick doesn't add anything to the gameplay other than hold 2 fingers while you wait so that you don't fall asleep on a platform & fall off of it. Playing the 1st levels, I thought it was going to be a great game with a fun gimmick, but it ended up being the same tutorial level but longer. Also, some levels are just unbeatable? Either there was no goal block, or there was no platform to access it, maybe they're possible but I didn't take the time to figure it out because the game is so boring. Also, there are move up & move down animations but moving up or down does nothing. Also, I only found out that you could sleep by holding 2 fingers by playing around in the 1st level because I was curious about what would happen if the bar reached 0. Also, last thing, sometimes the stairs are weird & you fly up into the ceiling. Rare instance of moving up being useful: it unstuck me out of the ceiling once. But at least the game looks good."
- Telcaum (EVAL)