In this class, we learned that incorporating Math games and Rich tasks into classroom teaching using geogebra and desmos is an excellent choice. This can greatly stimulate students' interest in learning, allowing them to understand, learn, and master knowledge through games and tasks, and to explore more possibilities to the greatest extent possible through their subjective initiative.
Of course, the design of these games and tasks cannot be separated from the support of teaching software. We have seen the powerful functions of geogebra and desmos, as well as the inspiration they provide in designing courses.
In addition, we also learned about lesson design and lesson plan, and we learned about their importance and how to effectively use tools such as ChatGPT to design a course. Dr.KU provided us with many resources and references on Math games, Rich tasks, and design on lesson plan, which were very helpful for our classroom design.