Inspired by Harvest Moon
Released 2016 by Eric Barone (solo dev)
Over 41 million copies sold (one of the best-selling indie games ever)
Estimated $518 million in gross revenue
Won awards for community support and indie excellence
Took 4+ years to make — all art, music, and code by one person
20 min clip
Skipped backstory, basically boy (Eric Barone) meets girl and they fall in love over shared game favorite Harvest Moon. Barone graduates with computer science degree during a tough job market and decides to make a game like Harvest Moon with only academic coding and music experience.
Super inexpensive fun little "relaxed exploration" game written by one developer (aside from the soundtrack) to begin in our demo rotation. While games are fun (at least they are meant to be), we are playing the games in class to learn from them. Check out the rubric first and keep it on hand while your peers play here
Important note: those who get a turn playing in this game will not play in future rounds to make sure everyone gets to try out one game.