Arthur, E. (n.d.). pixel art wallpapers. [online] Pinterest. Available at: https://au.pinterest.com/pin/pixel-art-wallpapers--80009330875850333/ [Accessed 11 Feb. 2025]. Used in the GDD as an example of the colour scheme.
Bark Bark Games (2020). House on Steam. [online] store.steampowered.com. Available at: https://store.steampowered.com/app/1444350/House/ [Accessed 9 Feb. 2025]. Used as a source when looking at similar games to my project.
Caratelli, J. (n.d.). Josh Caratelli - Game Programmer. [online] Josh Caratelli - Game Programmer. Available at: https://www.joshcaratelli.com/ [Accessed 9 Feb. 2025]. Used As An Example Portfolio For Research Purposes.
Choi, D. (2022). History of Video Game Coding. [online] Medium. Available at: https://thinkingcapco.medium.com/history-of-video-game-coding-2698d34f367c [Accessed 24 Jan. 2025]. Used to describe the history of games programming.
Cichacki, S. (2024). ‘Fortnite’ Is About to Fanum Tax Our Wallets With a New Skibidi Toilet Collaboration. [online] VICE. Available at: https://www.vice.com/en/article/fortnite-is-about-to-fanum-tax-our-wallets-with-a-new-skibidi-toilet-collaboration/ [Accessed 17 Jan. 2025]. Used as an example on how I will be referencing for this website.
Copperbolt (2024). The Rainman on Steam. [online] Steampowered.com. Available at: https://store.steampowered.com/app/2978710/The_Rainman/ [Accessed 9 Feb. 2025]. Used as a potentially similar game to my own project.
Elliott, A. (2021). Amy Elliott. [online] Amy-portfolio.com. Available at: https://gamedev.amy-portfolio.com/ [Accessed 9 Feb. 2025]. Used As An Example Of Professional Porfolios In The Gaming Industry.
juegoadmin (2023). Game Development Process: A Detailed Guide For Beginners. [online] Juego Studio. Available at: https://www.juegostudio.com/blog/game-development-process [Accessed 7 Feb. 2025]. Used For Academic Research.
Moon, B. (2024). Until DawnTM on Steam. [online] store.steampowered.com. Available at: https://store.steampowered.com/app/2172010/Until_Dawn/ Used As An Image Source On My GDD.
Studio, Y. (n.d.). YouTube. [online] accounts.google.com. Available at: https://accounts.google.com/v3/signin/identifier?continue=https%3A%2F%2Fwww.youtube.com%2Fsignin%3Faction_handle_signin%3Dtrue%26app%3Ddesktop%26hl%3Den%26next%3Dhttps%253A%252F%252Fstudio.youtube.com%252Fchannel%252FUCHkAqS0v8RyVc9gZU8_F9pw%252Fmusic%26feature%3Dredirect_login&hl=en&ifkv=ASSHykoBiRUZ2uaWsOiRgEemvx0LqR-ca8Q4Q5jKr-sD9xA7AB_en1Ab7ItamsZ6MyDMndD404V_-g&passive=true&service=youtube&uilel=3&flowName=GlifWebSignIn&flowEntry=ServiceLogin&dsh=S-301665329%3A1739287016448344&ddm=1 [Accessed 11 Feb. 2025]. Used For A Screenshot Of A Possible Audio Source In My GDD.
Tamminen, R. (2015). Lakeview Cabin Collection on Steam. [online] Steampowered.com. Available at: https://store.steampowered.com/app/361990/Lakeview_Cabin_Collection/ [Accessed 9 Feb. 2025]. Used as a source when looking at potentially similar games.
Unknown (2016). Game Development Workflow. [online] KinematicSoup Technologies Inc. Available at: https://kinematicsoup.com/news/2016/10/26/game-development-workflow [Accessed 5 Feb. 2025]. Image Also Taken From Here.
Zammitto, V. (2010). GAMERS’ PERSONALITY AND THEIR GAMING PREFERENCES. Used as a source of academic information for my academic research page.
Adobe (n.d.). 12 Principles of Animation | Basic Animation Principles | Adobe. [online] www.adobe.com. Available at: https://www.adobe.com/uk/creativecloud/animation/discover/principles-of-animation.html [Accessed 11 Mar. 2025]. Used when researching the animation principles.
Adobe (2023). Everything you need to know about JPEG files | Adobe. [online] www.adobe.com. Available at: https://www.adobe.com/creativecloud/file-types/image/raster/jpeg-file.html [Accessed 23 Feb. 2025]. Used when researching file types.
Adobe (n.d.). GIF files: How to create, Edit and Open Them | Adobe. [online] www.adobe.com. Available at: https://www.adobe.com/creativecloud/file-types/image/raster/gif-file.html [Accessed 23 Feb. 2025]. Used for file type research.
Adobe (n.d.). What are PNG files and how do you open them? | Adobe. [online] www.adobe.com. Available at: https://www.adobe.com/creativecloud/file-types/image/raster/png-file.html [Accessed 23 Feb. 2025]. Used when researching file types.
Archetti, S. (2023). The Meaning of Colors: How to Use Colors in Your Art. [online] Serena Archetti. Available at: https://www.serenaarchetti.com/blog/the-meaning-of-colors-how-to-use-colors-in-your-art [Accessed 28 Feb. 2025]. Used when looking into what each colour means.
Chornyi, A. (2024). Blueprints vs. C++ in Unreal Engine. [online] Codefinity. Available at: https://codefinity.com/blog/Blueprints-vs.-C-plus-plus-in-Unreal-Engine [Accessed 3 Mar. 2025]. Used as a source when comparing whether using c++ or Blueprints would be best for my project.
Engine, G. (n.d.). Press Kit. [online] Godot Engine. Available at: https://godotengine.org/press/ [Accessed 23 Feb. 2025]. Used as a source for the Godot Logo.
Epic Games (2019). Unreal Engine Branding Guidelines and Trademark Usage. [online] Unrealengine.com. Available at: https://www.unrealengine.com/en-US/branding [Accessed 23 Feb. 2025]. Used as a source for the Unreal Engine logo.
Feldbacher, C. (2022). 10 Best Pixel Art Software & Programs for Developers (2021 Update). [online] blog.felgo.com. Available at: https://blog.felgo.com/game-resources/make-pixel-art-online [Accessed 23 Feb. 2025]. Used when researching the best apps for pixel art.
Franco, M. (2020). GIMP 2020: A powerful free alternative to Photoshop. [online] FileHippo News. Available at: https://news.filehippo.com/2020/04/gimp-2020-a-powerful-free-alternative-to-photoshop/ [Accessed 24 Feb. 2025]. Used as a source for an image of GIMP when comparing different art programs.
Studio, Y. (n.d.). YouTube. [online] accounts.google.com. Available at: https://accounts.google.com/v3/signin/identifier?continue=https%3A%2F%2Fwww.youtube.com%2Fsignin%3Faction_handle_signin%3Dtrue%26app%3Ddesktop%26hl%3Den%26next%3Dhttps%253A%252F%252Fstudio.youtube.com%252Fchannel%252FUCHkAqS0v8RyVc9gZU8_F9pw%252Fmusic%26feature%3Dredirect_login&hl=en&ifkv=ASSHykoBiRUZ2uaWsOiRgEemvx0LqR-ca8Q4Q5jKr-sD9xA7AB_en1Ab7ItamsZ6MyDMndD404V_-g&passive=true&service=youtube&uilel=3&flowName=GlifWebSignIn&flowEntry=ServiceLogin&dsh=S-301665329%3A1739287016448344&ddm=1 [Accessed 11 Feb. 2025]. Used For A Screenshot Of A Possible Audio Source In My GDD.
Unknown (2016). Game Development Workflow. [online] KinematicSoup Technologies Inc. Available at: https://kinematicsoup.com/news/2016/10/26/game-development-workflow [Accessed 5 Feb. 2025]. Image Also Taken From Here.
Warren, B. (2025). How To Design an Engaging Game Level: 2022 Step-By-Step Guide. [online] Milanote. Available at: https://milanote.com/guide/game-design-level-design Used when researching into what makes an effective level.
Wikipedia Contributors (2019a). Square. [online] Wikipedia. Available at: https://en.wikipedia.org/wiki/Square [Accessed 26 Feb. 2025]. Used as a source for an image of a rectangle / square.
Wikipedia Contributors (2019b). Triangle. [online] Wikipedia. Available at: https://en.wikipedia.org/wiki/Triangle [Accessed 26 Feb. 2025]. Used as a source of a triangle image.
www.stickpng.com. (n.d.). Unity new logo transparent PNG - StickPNG. [online] Available at: https://www.stickpng.com/img/icons-logos-emojis/tech-companies/unity-new-logo [Accessed 23 Feb. 25AD]. The source of the unity logo image.
Wheeler, J.R. (2021). Game Level Design: 35 Ways to Guide The Player. [online] Medium. Available at: https://jacobryanwheeler.medium.com/game-level-design-35-ways-to-guide-the-player-4bbc324204f4 [Accessed 3 Mar. 2025]. Used when learning how to guide the player through the map.