Breaking our perception that interaction with products are static so we can truly embrace time as a design factor. Through adaptability and upgradability designed objects can have different phases of use or adjust to developing needs and technology through variability and modularity. Consider the multiple lifetimes a product can have, or design for multiple generations of user, as this can create a sense of legacy for a product. While, also helping to show progression, demonstrating the passing of time by documenting the narrative of use. Lastly, when the product does come to the end of its life how can it transform beyond its initial function or use.