International Organization · Magic & Research
The whole of Verdanys is under the rule of the Verdanys Kingdom - capital of the continent, with the Dragon of the Wind the ruler.
All the nation in Verdanys are given autonomy, their own governments under the eye and protection of the Kingdom.
Verdanys · Governance
Founded by the late Duke and his friend to protect the region, they are tasked with apprehending criminals, eliminating monsters that threaten the region, and safeguarding the wellbeing of its people.
International Organization · Exploration
A group of adventurers dedicated to exploring the world, helping communities recover from the war, and restoring the beauty of the world.
International Organization · Trade
The Merchant’s Guild supports local businesses and merchants by facilitating trade, managing import and export, and connecting businesses with markets and suppliers.
International Organization · Religion
The largest religion in the world that worships the Great Dragons that created and blessed the world. The faith have servants that spread their word and maintain balance of mana in the world.
The church, in collaboration with the UAMG, also investigates magical anomalies and threads, including mana corruption.
International Organization · Magic
Governance dedicated to the study, advancement, and responsible practice of magic across nations. It oversees magical research, establishes regulations for the safe use of magic, and issues licenses to qualified practitioners.
The guild, in collaboration with the church, also investigates magical anomalies and threads, including mana corruption.