Slifer’s crimson coils crush Gundam Exia, its thunderous roars shaking the sky as pilots eject into the maelstrom. You weave through the evasion lanes, dodging laser barrages and godly tempests with lightning reflexes.
Low = Racer 1, High = Racer 2.
Battle (you start - single round only):
If your SP is 8+, you can re-roll one failed RC (e.g. for Ranged Attack check). Choose Ram or Ranged.
Ram: ATK Driving Skill vs DEF Driving Skill + SP modifiers. On a draw attacker wins.
Ranged: RC Check.
RC HIGH: hit, deals DMG + vehicle ranged bonus.
RC LOW: you miss.
After your turn your opponent can choose Ram or Ranged. You only have a single round of combat (one turn each).
Opponent’s vehicle spins out, slammed by a stray beam, do an additional +1 DM.
If both Racer 1 and 2 remain, they clash for one battle round:
Racer 1 starts, can do one Ram or Ranged ATK.
No attacks allowed on you or Rival.
If only one racer remains, they attack you, after their attack you get a single response.
If any racers HP reaches 0, set them to "Eliminated".
You speed away as Slifer catapults toward a Gundam Mothership, its lasers unleashing a blinding barrage to try and halt the god’s advance.