The wasteland quakes as Gundam Barbatos locks blades with Ra, its beam saber carving through divine flames, while wreckage rains like apocalyptic hail. You charge down an armored route, reinforced by fallen mech hulls, your vehicle running perfectly, you are brimming with confidence.
Low = Racer 1, High = Racer 2.
Battle (you start - single round only):
If your HP is 8+, you do x2 DMG this round (your durability fuels reckless aggression). Choose Ram or Ranged.
Ram: ATK Driving Skill vs DEF Driving Skill + SP modifiers. On a draw attacker wins.
Ranged: RC Check.
RC HIGH: hit, deals DMG + vehicle ranged bonus.
RC LOW: you miss.
After your turn your opponent can choose Ram or Ranged. You only have a single round of combat (one turn each).
If there is a successful hit, the opponent crashes, their vehicle crushed under debris, do an additional +2 DM.
If both Racer 1 and 2 remain, they clash for one battle round:
Racer 1 starts, can do one Ram or Ranged ATK.
No attacks allowed on you or Rival.
If only one racer remains, they attack you, after their attack you get a single response.
If any racers HP reaches 0, set them to "Eliminated".
You surge forward, dodging a collapsing Gundam frame, as Obelisk’s fist pulverizes the earth close behind you.