Dice Rolling Freaks!
FREE-TO-PLAY ADVENTURE GAME
At the start of the game, each player starts with three dice, and rolls them to determine their starting equipment/abilities. These Character Dice are left in front of each player. I recommend keeping them in row.
Keys can also be used to Open Treasure Orbs
When a player chooses to use any of their Character Dice, they should declare intentions to the group, and ROLL those dice.
Only roll one 'type' at a time. (don't roll Sword and Spirit at same time, for example)
Rolling Key(s): (to try to open a Door)
Rolling Stealth(s):
- while Exploring, to lower current Danger
- while in Battle, to take out-of-turn actions
Rolling Sword(s): to Damage Monster's HP
Rolling Spirit(s): to Heal Character(s)
Rolling Armor(s): to Resist a Monster's Attack
Rolling Gem(s): to gain Dimension Power after a Monster Defeat
Not only will Rolling Character Dice provide results for the situation, but the result will also = the new form the dice take!
For example:
Rolling a Sword (3) to Attack a Monster.......
you get a 4....(that being the result for the attempt)....
now, the Sword has become Spirit!