Prize Games
Worked on "Thrillz", a iOS mobile app centered around Prize Games.
Worked from the very beginning of the project, to release and also Live Ops.
Full Remote 6-months internship (October 2023 to June 2024) at Dolly, a studio by Big Ape.
Worked mainly as a Programmer & Game Designer.
What I Learned:
Work with an existing code base from Unity Assets
Work with databases & web requests
Use the async flow in Unity
Lots of debugging skills
Work with the following tools: Slack (communication), Linear (project/sprint management), Directus (database), Sentry (bug reporting software) & Notion (documentation)
My Main Successes:
Meeting expectations
Applying my knowledge as a Unity Developer
Remote teamwork
Learned more about the mobile industry
Publishing a game
Some of the work I did involved adapting an existing Unity Asset to our game's needs & to make it JUICIER:
Before
After
And I also implemented the UI made by an artist in Figma
Before
After