White on black paper.
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White on black paper. A rough study I did because I wanted to go back to graphite after exploring colour and white pencil. I missed the graphite. This study was a quick practice as you can see from the roughness in the line quality. I was trying to use the side of the lead rather than hatching for the most part. The outcome looks quite harsh and the contrast is a little too much for my taste. The proportions are satisfactory and it was a good practice piece. I don't like the block-in technique I used because it flattens those areas in shadow.
I want to expand my knowledge on the anatomy of the human body. I have never learn the muscles and bones in depth and so I though this would be the perfect time to learn. I started with the legs and feet. Not sure why, I think I should have started on the torso and pelvis as those are the most complex and important but I just had more references of legs and feet to study from. I used 'Art Anatomy' app to observe the bones of the leg and foot by using their 3d model. Studying the 3d model is soo much more helpful than flat images. Since the muscles are in the paid version I used other sources online to add muscle on top of the bones. Having to observe the muscles on 2d images, It was a little more challenging to understand how .. The sartorius muscle is the most fascinating to have learnt today (and probably the only name I will remember - apart from gluteus maximus).
warm Ups.. feel like my lines have become more fluid which is nice.
I'm starting to see some progress in my figure drawings after having learnt the muscle structure of the legs in more depth. Not necessarily the line weight, but the awareness of how the leg is structured. It has made the process of drawing the figure feel more structured. I do need to work on implying form through shading, and directional contouring of the figure to show it better but so far, i'm quite happy with the progress. My speed is also improving.
Black & Colour Media. I wasn't happy with the outcome of this piece. The colours didn't inspire me and neither did the pose. It was really difficult to render any of the muscles that I had learnt previously, I need to practice rendering the form of the knees because it is always fascinating, and it's forms can be seen on every body type. Colour is very difficult to balance when doing a full body in life. Soo much to take into consideration
Interesting session. Wasn't satisfied with the outcome though.
Poster of actress Maude Adams as Joan Of Arc (1909)
Realism & Art Nouveau Alphonse Mucha's worlk reminds me of the flower faries which I grew up with, which share a lot of similarities in terms of subject matter and rendering styles: flowers, females, and minimal shadows / airbrush.
Since our model has a beard, this is an excellent reference for sculpting hair. I really like how Maia sculpts it so softly and subtly, with pinched hills and valleys that curl in aesthetic cadences.
Started with the major forms and landmarks. Avoided the eyes for the longest time. As I sculpted the eyes, with every attempt I seemed to have brought the eyes furth lower and lower as I worked over the reworked clay.
After spending the entire day working on it, I was genuinely disappointed with how the sculpt was going because I couldn't seem to figure out how to get his eyes to look right. Looking back at it with fresh eye now, I can clearly see that all I have to do is shift the eyes up higher to elongate his face. Whilst doing so, I should also make his eyes shorter (width wise) and bring them closer together. I decided to look at how others sculpt clay eyes (I watched this video: Sculpting Open Eyes In Clay ). It was interesting to see that they did it similarly to how my lecturers showed my in class.
Final session: I shaved back the protruding eyes, they where coming out too far. Lecturer helped to Elongate the nose to make his face look longer too. I then finally worked on the beard and cleaned the edges of his shoulders and neck.
This was a really interesting project. I am definitely satisfied with this sculpt over my last clay sculpt back in block 2.Eyes where the most difficult to sculpt. They require such tiny details to make them look right. Making sure the eyeball is spherical and clean whilst sculpting the eylids around them withough ruining the eyeballs, that was tricky. I enjoyed sculpting the nose the best because the forms are really interesting and it was far less picky than the other features, I could focus on the gesture, shapes, and forms.