Double-Blind Reviewed Journal Articles and Book Chapters: (Please click the title to read the originals)
Houdyshell, M., Wang, C. X., & Plescia, M. (2022, Accepted with revision submitted). Remote academic advising with a synchronous communication technology: A case study. Research on Education and Media.
Wang, C. X., & Houdyshell, M. (2021). Remote academic advising using synchronous technology: Knowledge, experiences, and perceptions from students. NACADA Journal 42(2). 40-52.
*Liu, J., Wang, C. X., & Wei, J. (2020). Effects of blended teaching of English audiovisual-speech in the Internet+ environment: Sino-US cross-culture EFL class through the blended teaching with synchronous technology. Technology Enhanced Foreign Language Education, 196(6), 105-112. (*in Chinese with English Abstract at the end)
Wang, C. X., & Stork, M. (2020). Virtual reality through the lens of educators. International Journal of Smart Technology and Learning, 2(2/3), 89-95.
Wang, N., Magagna, W., Peck, K., Pfeifer, C., & Wang, C. X. (2020). Virtual reality and augmented reality: Perceptions of early adopter. Special Issue of International Journal of Smart Technology and Learning: Virtual Reality to Support Learning, 2, 166-181.
Zalewski, J., Wang, C. X., Kenny, R., & Stork, M. (2019). Virtual and Cyber-Physical STEM Labs. In S. Yu, H. Niemi, & J. Mason (Eds.). Shaping future schools with digital technology (pp. 75-94). Springer, Singapore.
Stork, M. G., Zhang, J., & Wang, C. X. (2018). Building Multicultural Awareness in University Students Using Synchronous Technology. TechTrends, 62(1), 11-14.
Wang, C. X., Anstadt, S., Goldman, J., & Lefaiver, L. M. (2014). Facilitating group discussions in Second Life: Journal of Online Learning and Teaching, 10 (1), 139-152.
Wang, C. X. & Kenny, R. (2014). From the technology acceptance model to change/diffusion theory: Integrating Second Life for learning and instruction. In W. Ennis, M. Richardson, & K. Lane (ed.). Innovative Technology for 21st Century Education. Kendall/Hunt Publishing Company.
Wang, C. X., Jaeger, D., Guo, X., Liu, J. & Xie, N. (2013). Using synchronous technology to enrich student learning. TechTrends, 57 (1). 20 - 25.
*Guo, X. Wang, C. X., Liu, J. & Hui, L. (2012). EFL learning in MUVEs: Exploring Second Life. Open Education Research, 18(5), 104 -112.
Wang, C. X., Calandra, B. & Hibbard, T. S. (2012). Learning effects of an EFL program in Second Life, Educational Technology Research and Development, 60(5), 943 - 961.
*Liu, G, Du, J. & Wang, C. X. (2011). New ways of learning and collaboration: Web 2.0 and Second Life. In R. Ouyang, & C. X. Wang (eds.) Educational technology: Series on western research in humanities and social sciences (pp. 345- 367). Beijing, China: China Renmin University Press.
Wang, C. X., Lefaiver, L. M., Wang, Q. & Hunt, C. (2011). Teaching in an EFL program in Second Life: Student teachers’ perspectives and implications. Journal of Educational Technology Development and Exchange, 4(1), 27-40.
*Wang, C. X., & Cheng, D. (2011). An EFL program in Second Life: What we learned from the students. Computer-Assisted Foreign Language Education, 140 (4), 21-27.
Wang, C. X., Calandra, B., & Yi, Y. (2010). Considerations for language learning in MUVEs. In T. Anderson (Series Ed.) & G. Veletsianos (Vol. Ed.), Issues in distance education: Using emerging technologies in distance education (pp.285-299). Canada: Athabasca University Press.
Wang, C. X., Song, H., Stone, E. D., & Yan, Q. (2009). Integrating Second Life into an EFL program in China: Research collaboration across the continents. TechTrends: Linking Research and Practice to Improve Learning, 53(6), 14-19.
Wang, C. X., Song, H., Xia, F., & Yan, Q. (2009). Integrating Second Life into an EFL program: Students’ perspectives. Journal of Educational Technology Development and Exchange, 2 (1), 1-16.