Our history is carved in stone and sealed in shadow, what was taken in fire, we hold in blood.
Excerpt from The Dark Corners of Sincadere, 2nd Edition, 2132 A.O.S.
The Cabbala Amartia is a haven for those with darkness in their hearts, a place where the misunderstood and persecuted can find salvation and a chance for redemption. A playground for chaos and evil, a gathering spot for the hunters before they search out their prey. There is every manner of creature within this territory, from monsters that go bump in the night, to the wandering elf who took the wrong turn and got lost in the shadows. There is a loose set of rules to keep the brutes from killing each other, plus guilds and businesses that thrive with the opportunities for those looking to make coin or just entertain themselves in these shadowed depths. Woe be to the rest of the realm when the Cabbala Amartia stirs itself to prey upon the surface of Sincadere.
The Cabbala Amartia rules over the majority of the vast cave system beneath Sincadere.
The origins of the Cabbala Amartia trace back hundreds of years, to the great conflict between the Red Tyrant Vaeros and Empress Tsuiteru.
For more on our history, you can read the full lore of the sim here: https://sites.google.com/view/origins-of-sin/world-history