Bronner Portfolio
Wright State University
Instructional Design and Learning Technologies (IDL)
Wright State University
Instructional Design and Learning Technologies (IDL)
Welcome to my Instructional Design and Learning Technology (IDL) course ePortfolio! Here you will find samples of assignments and projects from my coursework from January 2021 through April 2022. Instructional Design and Learning Technology is a growing field and is an important discipline in the world of education.
Hello, my name is Casaundra Bronner. I am a library media specialist in a 7th-12th grade school. I have worked as a library media specialist for 14 years and in libraries for over 20 years.
I have learned the following from my coursework in IDL:
How to effectively collaborate with a team on educational projects.
The science of how people learn (pedagogy and andragogy).
Project management and organization skills.
How to use and create; webcasting, elearning, and simulations.
Webpage creation.
Learning management systems (LMS).
Web conferencing.
Effective design (PowerPoint and multimedia).
My biggest accomplishment in the IDL major has been to learn the similarities and differences between pedagogy and andragogy. This knowledge has transformed my practice as a library media specialist. My instructional videos and materials are pedagogically stronger as a result of the coursework that required the use of the Camtasia, Snagit, Adobe Captivate, D2Learn, Google Sites, and Google Classroom. As a result of the Trends in Instructional Design and Technology course, I have increased my level of expertise as a researcher. this has enabled me to better assist the high school students with their research projects this year.
The Wright State University Instructional Design and Learning Technologies (IDL) program was formerly called Educational Technology (EDT). The IDL program trains participants on how to design robust instruction with research-driven pedagogy and andragogy in an online environment. Also covered in IDL are educational research and methods. The IDL major is a synchronous online program within The College of Health, Education, and Human Services. The IDL program is tailor-made for creative, team-players that are ready to learn new technologies and theory-driven multimedia design concepts.
The courses in the IDL program go from the science of learning to trends in educational research and methodology. The courses outlined have research-driven pedagogy as the framework.
The course text for IDL-7110 is Make It Stick: The Science of Successful Learning (Brown et al., 2014). The course teaches learners the cognitive science behind learning and memory. Learners will read and write chapter summaries from the assigned text. Design a Beyond Bullet Point (BBP) PowerPoint slide presentation on a topic covered in the assigned text. Create an instructional video using Camtasia and Snagit on the same topic. Then upload the finished video to their YouTube site. Finally, write an evaluation on electronic flashcards, then make a recommendation on the most effective product.
Before taking IDL-7110, I was working as a library media specialist. I graduated from Wright State in 2009, so I was a little out of practice doing scholarly coursework. Now, I am confident because I know that it is imperative to have a growth mindset in order to take on new academic and career challenges. I now "see" curriculum and instruction differently. I am more aware of the limitations of working memory and how to design lessons that incorporate retrieval practice, spaced practice, and self-testing. This knowledge can assist me when designing professional development as well.
This course teaches the learner the major components of learning management systems. Learners are assigned two notable learning management systems to analyze and compare. The components learners will compare and contrast are:
Setting up courses on the LMS.
Creating modules on the LMS.
Setting up the attendance tools.
Create content using the HTML editing tool.
Add DEMO student to the LMS.
LMS quality check.
Make a final recommendation to the fictional board of directors.
Complete the Independent Applying QM Rubric (APPQMR): (Statewide Systems) course.
Before I took the LMS & Evaluation course I had a beginner's experience with learning management systems. I had a Google Certified Educator Level 1 and a professional development course using Canvas LMS. I used Google Classroom to house library media-related information and events, but not as a classroom teacher. This course has been eye-opening. I was able to experience as an instructional designer, what the teachers in my building experienced. Learning the structure, tools, and administration information helped me understand how important it is to select the LMS that fit the needs of your demographics. As a result of this course, I can assist my colleagues with Google Classroom issues. Also, I can assist with evaluating other learning management systems if needed.
The course text for IDL-7150 is The Adult Learner (Knowles et al., 2015). This course teaches learners what andragogy is and how it compares to pedagogy. The core aspects of andragogy are rooted in the learner's "need-to-know," "self-efficacy," and "motivation." Knowles et al. (2015) assert that most adults are motivated to learn when there is a life problem to solve. Learners create an instructional video for the adult learner using the theory of andragogy.
I did not know the term, andragogy, before this class. Now, I understand what the adult learner's instructional needs are. I gave my colleagues a survey to find out what they knew about our online library catalog and online databases. This data informed the content of the instructional video I created. I am a better instructional partner to my teacher colleagues because of what I learned from this course. Now I am more confident when I am asked to share my expertise with my colleagues.
This course involves learners creating a storyboard about a Digital Citizenship topic. Learners select digital citizenship articles as a framework for the simulation project. Adobe Captivate is the authoring tool learners will use to create their simulation. The learners will learn how to write about a digital citizenship scenario, add voices to the Adobe Captivate avatars, and create assessments. The learners will create a storyboard first, then insert the elements into the Captivate software program. Finished simulations are published on Github.
Prior to this course, I have never created an online simulation. The Adobe Captivate software is very challenging, but I am so satisfied with the goals I set and completed. Simulations are widely used in education, human resources, and other training. I plan to continue honing my skills in creating storyboards based on an educational theory. Also, sign in to my LinkedIn account and take the Adobe Captivate courses. Eventually, I will purchase an Adobe Captivate account to create simulations with information literacy content.
The course text for IDL-7210 is The Cambridge Handbook of Multimedia Learning (Mayer, 2014). Learners in this course will learn about cognitive architecture, cognitive load, and the cognitive theory of multimedia learning theory (other related theories as well). The final project is to create a 10-12 minute instructional video that explains a few selected learning theories and evidence-based design principles. Then present a demonstration of how the theories and principles can be used in an authentic teaching situation. The technical requirements:
The video is 10-12 minutes long.
Contain an on-screen instructor.
Use a green screen.
Use picture-in-picture techniques.
This course was very impactful for me. I was amazed at how much I didn't know about cognitive architecture and the cognitive theory of multimedia principles. I look at all multimedia with a different lens now. It is now a habit to redesign multimedia presentations in my mind. The textbook required for this course is exhaustive and I will refer to it going forward for my profession. The technical aspects of this course were very challenging. I had to write about the learning theories and the multimedia theories as well as spend adequate time recording the instructional video and editing it.
Learners are presented with an instructional design challenge that calls to analyze the problem, propose a solution, and then write an evaluation report. The ADDIE (Analyze, Design, Develop, Implement, Evaluate) Process was used as the foundational theory. The problem: "The university has recently transitioned to a new synchronous web conferencing software. The software allows for group work, chat messaging, interactive whiteboard use, and can also be used for hosting one on one meetings with students. The task: help to design the training for faculty that will be used during the faculty orientation."
Before I took the Instructional Design Concepts and Theories course, I did not know any instructional design models. I have a greater appreciation for instruction and curriculum. I have started using the ADDIE process in my library media lessons. Using this model has added structure and clarity of purpose to the instruction I design.
The course text for IDL-7230 is Exploring Research (Salkind, 2019). This course gives the learner an overview of the importance of understanding educational research and the role it plays in the design of instruction. Instructional Designers are professionals that utilize the science of learning, the guidelines of a discipline, the learner's needs, and educational research to develop, deliver, and evaluate instruction (Salkind, 2019). Learners will learn the different types of research methods (qualitative and quantitative). They will learn key terms such as validity, reliability, meta-analysis, and more.
The text from IDL-7230 was very instrumental in adding to my understanding of academic research. By trade, I teach K-12 students how to search databases to find credible and authoritative articles for research projects. However, I learned how to conduct deeper online searches using the Wright State University Library's database. I will use this newfound experience to better assist students with independent research and online database instruction.
Learners will select a learning theory and a learning technology to research using online databases (WSU Library). Learners will add 30 or more articles found to a coding form created using Excel. The coding forms will include:
APA citations.
The abstract.
The learning theory.
Key findings.
Strengths and weaknesses of the research.
The "Big Picture" take away.
The final project is to write a literature review of the topic chosen.
This course was such a challenge for me. I have never written a literature review or a paper of this length and intensity. I worked on the research and literature review almost every day of the term. It was important to me to learn a lot about my topic; the guided discovery learning principle and computer-based simulations. I also tried my best to synthesize all of the studies from the research. It was a challenge, but I am glad that I put my best foot forward. I will use this experience, struggle, and knowledge to help my students with their research and writing.
Brown, P. C., Roediger, H. L., & McDaniel, M. A. (2014). Make it stick: the science of successful learning. The Belknap Press of Harvard University Press.
Knowles, M. S., Holton III, E. F., & Swanson, R. A. (2015). The adult learner (8th edition). New York, NY: Routledge.
Mayer, R. E. (Ed.). (2014). The Cambridge handbook of multimedia learning (Second Edition). Cambridge University Press.
Salkind, N. J. (2017). Exploring research.
This electronic portfolio is a required assignment for graduation. I acknowledge the electronic portfolio will be shared for program review with individuals such as accreditors, professional organization reviewers, or university/college/department/program reviews.