Undertale 

(written on 5/29/24)

(ft. thoughts I stole from sirmilkman because they were watching me play through the whole thing and called me out any time I messed up a puzzle)

(skooka also watched me play through it but that commentary boiled down mostly to "you should go genocide RIGHT NOW")

It's Undertale! You've probably heard of this game before and probably even played it. I played it a few years back, and I've been meaning to replay this game with the lens of a story writer and after making some small games of my own ever since Undertale Yellow came out (and also with word that more Deltarune chapters are fast approaching). As you can probably guess from how popular this game is: I really enjoyed it! The only low points were the handful of times it leaned too much into wacky random internet humor, but these moments were very far between. Everything else was so beautifully written, polished, and overall charming. In fact, I enjoyed this game on this revisit a LOT more than on my first one because last time I played it, I did not understand a lot of the telegraphs or strategies and thought the attacks were too unpredictable when they are not! I was just very bad at games back then! I still am bad at games actually, but less so now. 

Undertale does such a great job of subverting genre tropes, both narratively and in terms of gameplay. The combat system is super creative and dynamic, and a ton of the characters refuse tradition like not buying items from you at stores or acknowledging that their overworld sprites only face one way/don't move. When you revisit various areas, they look the same as when you started, but a lot of the dialogue says that everyone either is too lazy to move or are doing things slowly it's imperceptible. One boss also has a joke about only facing towards the camera the entire time both because they're a performer and because their weak point is on their back. I was also shocked at how many game mechanics are explained in-universe in a way that actually enhance the worldbuilding. For example, food items are magical, explaining why they instantly heal. So many RPGs also have characters just increase their health points by levelling up, which I can only imagine means their skin gets thicker somehow, but Undertale provides a really good explanation for practically everything.