(written on 7/17/24, finished on 8/2/24)

(content warning: this game has some darker themes and disturbing concepts.)


The moment I truly began to appreciate the sheer level of care and quality Crow Country was after fighting my way through a hazardous staff hallway, thinking about how annoying it was going to be to backtrack to where I needed to be, found a lever on a wall, pulled it, and realized I had just opened a secret passage to EXACTLY where I wanted to go. Not only that, but the secret passage had been visible earlier, which then filled me with this incredible feeling of picking up on something long before it was relevant. This same feeling comes into play over and over again throughout the game, and is the number one reason I love it so much. It never feels like you're being force fed information either- every connection you draw between puzzles or hint you picked up on earlier feels entirely like your own achievement instead of any kind of hand holding, something which I am immensely impressed that the developers were able to pull off so well.