000
43r
boomerang- 1d, 4p, 1.42s, sharp
100
43r
boomerang- 1d, 8p, 1.42s, sharp
010
43r
boomerang- 1d, 4p, 1.065s, sharp
001
49.5r
boomerang- 1d, 4p, 1.42s, sharp
110
43r
boomerang- 1d, 8p, 1.065s, sharp
101
49.5r
boomerang- 1d, 8p, 1.42s, sharp
011
49.5r
boomerang- 1d, 4p, 1.065s, sharp
200
43r
boomerang- 1d, 13p, 1.027s, sharp
020
43r
boomerang- 1d, 4p, 0.8s, sharp
002
49.5r
boomerang- 2d, 4p, 1.42s, normal
210
43r
boomerang- 1d, 13p, 0.852s, sharp
220
43r
boomerang- 1d, 13p, 0.5858s, sharp
201
49.5r
boomerang- 1d, 13p, 1.207, sharp
202
49.5r
boomerang-2d, 13p, 1.027s, normal
120
43r
boomerang- 1d, 8p, 0.8s, sharp
021
49.5r
boomerang- 1d, 4p, 0.8s, sharp
022
49.5r
boomerang- 2d, 4p, 0.8s, normal
102
49.5r
boomerang- 2d, 8p, 1.42s, normal
012
49.5r
boomerang- 2d, 4p, 1.065s, normal
300
43r
boomerang- 1d, 50p, 1.207s, sharp
can jump to a nearby target after hitting
310
43r
boomerang- 1d, 50p, 0.852s, sharp
can jump to a nearby target after hitting
320
43r
boomerang- 1d, 50p, 0.5858s, sharp
can jump to a nearby target after hitting
301
49.5r
boomerang- 1d, 50p, 1.207s, sharp
can jump to a nearby target after hitting
302
49.5r
boomerang- 2d, 50p, 1.207s, normal
can jump to a nearby target after hitting
030
43r
boomerang- 1d, 2md, 4p, 0.28s, sharp
130
43r
boomerang- 1d, 2md, 8p, 0.28s, sharp
230
43r
boomerang- 1d, 2md, 13p, 0.238s, sharp
031
49.5r
boomerang- 1d, 2md, 4p, 0.28s, sharp
032
49.5r
boomerang- 2d, 3md, 4p, 0.28s, normal
003
49.5r
kylie- 2d, 18p, 1.42s, normal
can rehit after 0.3s
103
49.5r
kylie- 2d, 22p, 1.42s, normal
can rehit after 0.3s
203
49.5r
kylie- 2d, 27p, 1.207s, normal
can rehit after 0.3s
013
49.5r
kylie- 2d, 18p, 1.065s, normal
can rehit after 0.3s
023
49.5r
kylie- 2d, 18p, 0.8s, normal
can rehit after 0.3s
400
43r
boomerang- 1d, 100p, 0.6035s, sharp
can jump to a nearby target after hitting
410
43r
boomerang- 1d, 100p, 0.426s, sharp
can jump to a nearby target after hitting
420
43r
boomerang- 1d, 100p, 0.3195s, sharp
can jump to a nearby target after hitting
401
49.5r
boomerang- 1d, 100p, 0.6035s, sharp
can jump to a nearby target after hitting
402
49.5r
boomerang- 2d, 100p, 0.6035s, normal
can jump to a nearby target after hitting
040
43r
boomerang- 1d, 2md, 4p, 0.28s, sharp
turbocharge ability- 45s cooldown, stats become 2d, 3md, 4p, 0.04s, sharp for 10s
140
43r
boomerang- 1d, 2md, 8p, 0.28s, sharp
turbocharge ability- 45s cooldown, stats become 2d, 3md, 8p, 0.04s, sharp for 10s
240
43r
boomerang- 1d, 2md, 13p, 0.238s, sharp
turbocharge ability- 45s cooldown, stats become 2d, 3md, 13p, 0.034s, sharp for 10s
041
49.5r
boomerang- 1d, 2md, 4p, 0.28s, sharp
turbocharge ability- 45s cooldown, stats become 2d, 3md, 4p, 0.04s, sharp for 10s
042
49.5r
boomerang- 2d, 3md, 4p, 0.28s, normal
turbocharge ability- 45s cooldown, stats become 3d, 4md, 4p, 0.04s, normal for 10s
004
49.5r
kylie- 2d, 18p, 1.42s, normal
can rehit after 0.3s
heavykylie- 1d, 5md, 200p, 10.0s, normal
only targets non-bad blimps
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
104
49.5r
kylie- 2d, 22p, 1.42s, normal
can rehit after 0.3s
heavykylie- 1d, 5md, 300p, 10.0s, normal
only targets non-bad blimps
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
204
49.5r
kylie- 2d, 27p, 1.207s, normal
can rehit after 0.3s
heavykylie- 1d, 5md, 420p, 10.0s, normal
only targets non-bad blimps
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
knocks back 50% further than 004 (no exact numbers)
014
49.5r
kylie- 2d, 18p, 1.065s, normal
can rehit after 0.3s
heavykylie- 1d, 5md, 200p, 7.5s, normal
only targets non-bad blimps
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
024
49.5r
kylie- 2d, 18p, 0.8s, normal
can rehit after 0.3s
heavykylie- 1d, 5md, 200p, 5.625s, normal
only targets non-bad blimps
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
500
43r
boomerang- 1d, 100p, 0.6035s, sharp
can jump to a nearby target after hitting
first hit applies shred effect- 10d/1.0s, 15s duration, stackable
orbitalglaive- 2d, 7cd, 7md, +2fd, ∞p, 0.1s, normal, camo
zone, 40r
510
43r
boomerang- 1d, 100p, 0.426s, sharp
can jump to a nearby target after hitting
first hit applies shred effect- 10d/1.0s, 15s duration, stackable
orbitalglaive- 2d, 7cd, 7md, +2fd, ∞p, 0.1s, normal, camo
zone, 40r
520
43r
boomerang- 1d, 100p, 0.3195s, sharp
can jump to a nearby target after hitting
first hit applies shred effect- 10d/1.0s, 15s duration, stackable
orbitalglaive- 2d, 7cd, 7md, +2fd, ∞p, 0.1s, normal, camo
zone, 40r
501
49.5r
boomerang- 1d, 100p, 0.6035s, sharp
can jump to a nearby target after hitting
first hit applies shred effect- 10d/1.0s, 15s duration, stackable
orbitalglaive- 2d, 7cd, 7md, +2fd, ∞p, 0.1s, normal, camo
zone, 40r
502
49.5r
boomerang- 2d, 100p, 0.6035s, normal
can jump to a nearby target after hitting
first hit applies shred effect- 10d/1.0s, 15s duration, stackable
orbitalglaive- 3d, 8cd, 8md, +2fd, ∞p, 0.1s, normal, camo
zone, 40r
050
43r
boomerang- 4d, 5md, 4p, 0.04s, sharp
turbocharge ability- 40s cooldown, stats become 12d, 13md, 4p, 0.04s, sharp for 15s
150
43r
boomerang- 4d, 5md, 8p, 0.04s, sharp
turbocharge ability- 40s cooldown, stats become 12d, 13md, 8p, 0.04s, sharp for 15s
250
43r
boomerang- 4d, 5md, 13p, 0.034s, sharp
turbocharge ability- 40s cooldown, stats become 12d, 13md, 13p, 0.034s, sharp for 15s
051
49.5r
boomerang- 4d, 5md, 4p, 0.04s, sharp
turbocharge ability- 40s cooldown, stats become 12d, 13md, 4p, 0.04s, sharp for 15s
052
49.5r
boomerang- 8d, 9md, 4p, 0.04s, normal
turbocharge ability- 40s cooldown, stats become 16d, 17md, 4p, 0.04s, normal for 15s
005
49.5r
kylie- 12d, 18p, 0.71s, normal
can rehit after 0.3s
heavykylie- 1d, 20md, 200p, 5.0s, normal
100r
only targets blimps
creates explosion instead of returning
explosion- 100d, 20p, normal
applies burn status- 50d/1s, 4s duration
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
105
49.5r
kylie- 12d, 22p, 0.71s, normal
can rehit after 0.3s
heavykylie- 1d, 20md, 300p, 5.0s, normal
100r
only targets blimps
creates explosion instead of returning
explosion- 100d, 20p, normal
applies burn status- 50d/1s, 4s duration
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
205
49.5r
kylie- 12d, 27p, 0.6035s, normal
can rehit after 0.3s
heavykylie- 1d, 20md, 420p, 5.0s, normal
100r
only targets blimps
creates explosion instead of returning
explosion- 100d, 30p, normal
applies burn status- 50d/1s, 4s duration
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
knocks back 50% further than 005 (no exact numbers)
015
49.5r
kylie- 12d, 18p, 0.5325, normal
can rehit after 0.3s
heavykylie- 1d, 20md, 200p, 3.75s, normal
100r
only targets blimps
creates explosion instead of returning
explosion- 100d, 20p, normal
applies burn status- 50d/1s, 4s duration
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs
025
49.5r
kylie- 12d, 18p, 0.3994s, normal
can rehit after 0.3s
heavykylie- 1d, 20md, 200p, 2.8125s, normal
100r
only targets blimps
creates explosion instead of returning
explosion- 100d, 20p, normal
applies burn status- 50d/1s, 4s duration
can rehit after 1st frame and every 0.1s after
pierce is used on each rehit
knocks back moabs