I presented my paper at the Japanese Journal of Analog Game Studies (JARPS) Symposium to launch the special issue, supported by Game-in-Lab.
I spoke at Mollie Evan's "Nothing Without Us" game industry disability pride event to discuss how Crip studies can aid game accessibility and the game industry at large.
I was invited by the American Library Association Games and Gaming Roundtable to talk about cultures of consent in analog play environments
Was awarded a fully funded place on Disabled Students UK's inaugural consultant training course
Drafted and shot a video about how to support students who stammer in Higher Education for DSUK's Access Insights newsletter, subscribed to by universities such as University College London, University of Exeter, and University of Essex
DSUK was selected for the Shaw Trust’s Disability Power 100 list for the second year in a row in 2022
I joined the Disability Studies Panel at the Canadian Game Studies Association conference, and won the Optimist Award (Best Paper) for my presentation.
I joined the American Library Association Games and Gaming Roundtable multiple times to play one of my favourite TTRPGs and talk about worldbuilding and connection.
Part 1 link
Part 2 link
The ULAB Trans Research Group's talk at ULAB 2023, where we presented our research design for the project.
I presented my undergraduate dissertation work at ULAB 2023 about magic systems and why Latin is so popular as their linguistic basis.
I spoke at session 7 of the American Library Association Games and Gaming Roundtable's March mini-conference!
I spoke at the 2022 Purdue University Literary, Interdisciplinary, Theory, and Culture Organisation Symposium on Power, Performance, and Play in November.
I spoke on the Creative Collaborations panel at the Creative Writing Studies Organisation Conference in November 2022.
I reprised my presentation about the growing nuances of the sparkle emoji at the LAGB conference at Ulster University.
I turned my U-Lingua article about the sparkle emoji into a presentation and won the LAGB Best Presentation prize!
Sex Positivity and Relationships (Academic Track) METATOPIA 2021
I spoke with renowned game design and co-creator of the Powered By The Apocalypse system, Meguey Baker, about using tabletop roleplaying games to facilitate sex and relationship education.
I was invited by the London Tabletop Industry Network to speak about safety tools and TTRPGs through a lens of consent and creative freedom.
I was the only student speaker at the 2021 Stammerers Through University Consultancy Lessons Learned conference!
Using Safety Tools as Creative Freedom in TTRPGs
I facilitated a roundtable at the Zones of Connection Bradley Tabletop Games symposium about how tabletop safety tools can facilitate creative freedom. I was awarded an honorarium by Bradley University for my work as an early-career researcher.