TIER III
New horizons beyond the islands.
TIER III
New horizons beyond the islands.
TIER III PROGRESSION
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13/18 ROLEPLAY ARCS COMPLETED
▩ = PUBLIC QUEST
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1/6 ROLEPLAY ARCS COMPLETED
SANCTUARY
HOMEBASE-III
Our HOMEBASE is more than just a clubhouse, we need to excavate bigger warehouses, longer barbed wire, and more walls. Pursue greater flexibility by upgrading existing facilities to support more complex machinery, such as armored up vehicles and boats for rapid deployment anytime, anywhere across the islands.
⏵LOG [3/4/65] The Architects take their revenge on the Brotherhood of the Levithain in Morley. Following the battle they discovered a pre-flash server network with a computer application for digital spreadsheets and business management, allowing the Architects to expand business locations greatly.
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6/6 ROLEPLAY ARCS COMPLETED
COMPANY
INDUSTRY-III
ARKCORP's reach into the public eye is growing faster than ever. Front companies outproduce our competitors and politicians ensure that we are a major player in the Sunrise Islands' oligopoly. Despite our successes, we still need more. Look for rare earth metals and every kind of scientific material to produce the goods needed to truly conquer every market.
⏵LOG [1/6/2165]: After a year of work the Architects finally retrofitted the old Lake Erie Powerplant with the means to manufacture a multitude of Arkcorp consumer products. From transistors for mundane radios to servos for Liftmax-6's the architects can produce all en masse.
⏵LOG [5/8/2165]: The Architects and the New Model Army raid a supply depot owned by pirates to take back a supply shipment. In the end we managed to dispatch the pirates, couldn't find the shipment however.
⏵LOG [5/23/2165]: We raided a mansion owned by the now disgraced Fredrick Dawn. While we failed to catch him in the end, we at least know he is wanted in the MWU.
⏵LOG [6/3/2165]: Adjudicator Dawn sends out a fireteam to recover assets before a dangerous radstorm hits the Isles. They managed to recover all assets, even in the face of hostility from locals.
⏵LOG [6/5/2165]: Riding off of the success of the last mission, another fireteam is sent out, while successful two Fellowcraft perish.
⏵LOG [6/5/2165]: The Architects and the so called Many Men raid a quarry owned by Atlas Earth Rock and Gravel. They manage to secure it so that the terraformer can be furthered studied
⏵LOG [6/5/2165]: During a routine debt collection, the Architects fight against one man's Killdozer and won! Aswell they've completed the Industry technode!
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6/6 ROLEPLAY ARCS COMPLETED
AUTOMATION
TECHNOLOGY-III
Robots are a much cheaper workforce than hiring squishy minimum-wage workers. Unfortunately, the quantity of robots is bound to fluctuate as we commit them to large scale labor. Silicon is rare these days, but there are still ancient ruins to plunder, and rotted droids to disassemble, melt down, reconstruct, and slap our logo onto.
⏵LOG [3/3/65]: The Architects tracked down a rogue Adjudicator hijacking their own droids to use as cannon fodder. In the process they came across her workshop, full of materials, blueprints, and other helpful resources to kickstart the Architects switch to Automation.
⏵LOG [6/18/65]: Architects raid a HALO bunker, while they find horrors beyond their comprehension. Architects QRF forces later secured, stripping it for the parts.
⏵LOG [6/18/65]: The Architects gather the parts to complete their radstorm detector, fighting Wasters in the process.
⏵LOG [6/18/65]: The Architects and a few wasters delve into the depths of the Lodge Superior and disable the "Patton" AI that was in ARCNET's servers.
⏵LOG [9/10/65]: The Architects recover compontents from the ARKCORP Sattelite Magellan that had crashed in North Island, leaving locals confused and amazed.
⏵LOG [9/19/65]: The Architects delve into the basement of Quantum Solutions, using a pre-flash military training program to gain a flashdrive from a vault containing relics from WW3. They also had to do surgery on the Autarch to get the flashdrive out of his stomach. They've completed the Automation Technode!