This project is a personal favourite of mine, given that I made it entirely by myself. We were given the task to create a small multiplayer game with pick ups, third person shooting and PVP.Â
Instead of making a third person shooter and be done with it, I wanted to suffer, so I created an assymetrical multiplayer game in which the mouse character tries to cause chaos while the human attempts to keep the stuff organized.
This project was a balancing nightmare, but I learnt a lot from it, both from a technical and a design perspective.