During the Neon Gamejam of 2022, which I helped organize, we wanted to make a game of our own. As the supervisors of the event we couldn't actually participate, but we still made a small game to pass the time in between helping the groups.
We created Clues Catcher, a quick casual game that revolved around picking up clues while avoiding useless info. As a side note, we also included the topic and required object that participants had to use for their games, which were Detectives and Tapas, respectively.
In this project, my job was to create small assets, like the hands of the player and the different foods of the game.