As my first game with a narrative aspect to it, I started Hidalgo with a group of friends as a college project. It revolved arund the idea of a literature world gone wrong in which the player fights against bosses from popular culture. Snowhite, Red Riding Hood or Moby Dick are just a few of the references we used, with Don Quixote as our protagonist.
In this game I focused on level design, game design and programming, as well as creating the background art for every level.