LEAD GAME DEVELOPER & DESIGNER
Sep. 2022 - Dec. 2022
This is my original IP that I pitched to the PantherDev game development club at Georgia State University. I led 10+ members on a ~3.5 month schedule to create a prototype demo demonstrating core mechanics.
Titania is a puzzle-stealth game with time travel mechanics made in Unity. The first half of the game involves exploring an creepy, sci-fi environment and gathering clues to unlock a door to escape the area. Escaping is a multistep puzzle and the last step involves going back in time where a past version of you exists, doing everything you did in real time. Time travel mechanics reflect the idea of keeping a consistent continuity, so if you mess up the past enough or your past self sees you a paradox will occur.
ROLES & EXPERIENCE:
TEAM LEAD:
Creation of concept and GDD + organization and quality control of the entire team.
DEVELOPMENT:
Movement programming, Unity animator tool, and rigidbody interactions.
Gameplay programming for scripted level events [timed or vicinity], puzzles, obstacles, & win conditions.
UI programming for menus and implementation of an interactable player item with dynamic GUI.
Implementation of all SFX and music – occasionally editing raw files in Sony Vegas or Audacity.
Implementation and testing with lighting, post processing, and particle emitters.
DESIGN:
Importing of all environmental assets and constructing a level conceptualized in 2D using the GDD + manipulation of materials within the shader graph.
Modeling of static environmental assets in Blender to enclose and decorate the level.
Scripted outline of gameplay, in-game lore, quality assurance, and artistic cohesion.
Creation of level assets in Blender.
Comparison between Prototype Level V1 and V2
This device, designed by Emily Hall and programmed by me, is a primary mechanic in the game, providing key information about the stability of the timeline.
I wanted to come up with a unique, eye catching location and aesthetic. Uranus is an underrated planet and I've always found the idea of moons super interesting.