The CSPS is designed with the following in mind:
A chapter covers a significant span of time (minimum 6 months) of which there are four episodes. In order to complete the chapter, players must earn an amount of Adventure Points (AP) before the game can progress to a new chapter with new episodes. The four episodes will cover Combat, Domain, Politics and Religion, and each episode component is worth 25 AP. Player-generated Role Play adventures can span a range of Challenge Ratings, with higher risks equating to higher chances of rewards and higher AP. Each episode will have a general area to deal with, and require that any any one component of Combat, Domain, Politics or Religion being at max 30% of the total to that episode AP value.
All PRP logs are publicly available so that it becomes general player information.
Example: