Installation

After importing the plugin, there are a few important steps to make it work.

Please note the amount of requests you can do with the provided API keys in the example maps is limited. We will restrict those in the coming days, please create your own project as described below.

In the Project Settings, bind the actions and clear the default touch interface as shown below.

Your values must match the ones provided on the screenshot because our plugin references to them.

For more information visit https://www.unrealengine.com/en-US/blog/input-action-and-axis-mappings-in-ue4.

Go to Edit > Plugins and navigate to Thoughtfish to find and enable the Coala Blueprints.

To get GPS updates in the mobile application, you need to enable these built-In plugins as well:

After that the editor needs to restart.

Enable engine content view in the Content Browser.

Search for "ThoughfishCoalaPlugin Content" and navigate to /PaperMap/Content/PaperMap/MAP_2 shown on the image below.

In the World Settings set the GameMode Override to PaperGamemode

(for the scifi map you have to set it to "CoalaGameMode" and for the lowpoly map to "LowpolyGameMode").

Set the Papermap as startup map in the Project Settings under Maps & Modes.

Press "Play" and wait for map generation.

Move over the map via right mouse click, zoom in and out by pressing 1 on your keyboard, rotate around the player using Q and E. You can also change the angle with T and G. Left-click on a POI to open its pop up.

If you want you can set a specific aspect ratio to have the same size as on mobile.

To do so, open the BP_Character and go to the camera. There you can set it to something around 0,56.

Set Your Coala API Key for Your Maps

To see how to do this, refer to Setting Your Coala API Key.

Important:

  1. "Demo mode" is not supported in mobile build.

  2. With the example project, you will only be able to do limited requests, as long as you don't create a COALA account and project in our back-end. You have to insert your project API that has been generated into the COALA back-end API key field as described in Setup for a new Project. If you create a new Project in COALA, make sure that you choose the right theme of your current test map. For help on how to use the COALA back-end, see COALA Back-End.