FAQ

Where can I contact you for questions or support?

You can contact us over support[at]thoughtfish.de or schedule a call with us over our calendly.

Is there a tutorial on how to install the plugin?

Yes, you can follow our instructions here or watch the installation tutorial.

Are there costs for using COALA?

When you purchase the Unreal plugin, the first 6 months of the subscription fee are for free.

After the six months, a monthly subscription fee of 59.99€ will be charged for the use of COALA. Once your project exceeds 10000 requests a month, COALA will charge a fee per request. This also applies during the first six months.

More information can be found on the COALA page.

Is there an example project or template available to help me get started?

Yes there is, setting up the PaperMap is a great way to get aquainted with the COALA plugin.

To do so just follow the instructions here or watch the tutorial video.

Are there examples of apps or games made with COALA?

Yes, you can take a look at the different apps and games made with COALA on our website coala.world.

It is difficult to deploy on iOS from PC. Do you have a development plan on OSX?

Generally speaking, our plugin is fully functional on MacOS as well. To run you through the process and figure out your issues,

we recommend a support call. You can schedule one here with us.

Does COALA have a satellite view map with textured rendered buildings?

No, we do not have a satellite map style available for the COALA plugin. We do have however, in addition to the regular map

style, a real world map style “Low-Poly” as well as a real world map style “Sci-Fi” available for purchase. All the

maps are designed to be easily customizable for your project’s needs. For an overview over our three map styles, visit Maps Overview.

Ist it possible to get satellite data and imagery onto a sphere with COALA?

No, it is not possible to get satellite maps or data onto a sphere with COALA right now.

Please note: COALA is built in a way that allows you a 3D real-time rendering of the world with pre-defined

assets instead of displaying 2D satellite or map "pictures".

Is it possible to pull data using external APIs and pulling the data from custom objects?

Yes, it is possible. COALA is built very openly and is capable of integrating a variety of different data sources.

Please schedule a call with us so we can talk you through the process.

Will COALA allow me to spawn a custom 3D model to overlay on existing real world

buildings at a specific location?

Yes, COALA will allow you to spawn your 3D models at a specific location. You will however need to create

a bit of logic using the nodes provided by the plugin. Basically, you need to check the bounding box of

an area received from the plugin and if the box has your GPS position, spawn the object at the

converted in-game point.

I have changed the configuration of a POI in the back-end but I do not see it on the map.

Use the visualization tool from the COALA back-end to verify your POI configuration.

Make sure the POIs GameTag is active at the given real world circumstance (if the GameTag is only true at night you won't see a POI on your map at day time).

Increase the internal version number in the COALA back-end to apply changes.

Make sure the "GameTag" field in the POI configuration section matches the GameTag name from the COALA back-end.

Analyze the raw COALA response and search for your POI.

To do this:

          1. Copy the request from the visualization tool,

          2. put it into your browsers address field and execute,

          3. use the browsers search function (Ctrl + f) and enter your POI name.